Previously known as Annie's Stacks and Bags, this mod overhauls bags and storage to be more forgiving while not going to the extreme.
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Misc: Bolts charges increased +40. Character Inventory: Stacking reset back to 1. Backpacks: Small backpack variants now have no penalties, X5 stacks, with slightly larger inventory grids, small thief backpack now offers +1.25% stealth Medium backpack variants are more forgiving in combat with slightly larger grids, X10+ stacks depending on variant, thief medium now offers +1.25% stealth Large variants are more forgiving in combat with larger grids, X15+ stacking depending on variant Storage: Inventory grids have been adjusted to better resemble their representing mesh, with some getting bigger and some smaller Stacking has been variably increased to have both a more forgiving and believable feel, with some stacks not being adjusted at all.( such as food items, with the exception of animal feeder and food storage barrel. Both being much more forgiving now )
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Previously known as Annie's Stacks and Bags, this mod overhauls bags and storage to be more forgiving while not going to the extreme.
Misc: Bolts charges increased +40.
Character Inventory: Stacking reset back to 1.
Backpacks: Small backpack variants now have no penalties, X5 stacks, with slightly larger inventory grids, small thief backpack now offers +1.25% stealth
Medium backpack variants are more forgiving in combat with slightly larger grids, X10+ stacks depending on variant, thief medium now offers +1.25% stealth
Large variants are more forgiving in combat with larger grids, X15+ stacking depending on variant
Storage: Inventory grids have been adjusted to better resemble their representing mesh, with some getting bigger and some smaller
Stacking has been variably increased to have both a more forgiving and believable feel, with some stacks not being adjusted at all.( such as food items, with the exception of animal feeder and food storage barrel. Both being much more forgiving now )