Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Shidan
Donation Points system
This mod is not opted-in to receive Donation Points
This mod has been uploaded with permission from the original author - Shidan.
This mod adds fully functional pacifiers for some factions that were lacking them. So that you can pay to fix your relations with those factions now, just like the larger factions.
In doing so it also adds a generic pacifier dialog package that allows for easy set up of a pacifier for a new faction. So feel free to request one for any faction you think might need one. :)
Currently have 19 new pacifiers. They are listed below, along with their locations in the spoilers. (All of them have a chance to spawn at any Waystation as well.)
Cannibal Hunters;
Drifters;
Empire Peasants;
Holy Nation Outlaws;
Machinists;
Manhunters;
Mercenary Guild;
Mongrel;
Nomads;
Outlaw;
Rebel Farmers;
Shinobi Thieves;
Skeletons;
Slave Hunters;
Starving Bandits;
Swampers;
Tech Hunters;
Trade Ninjas;
United Heroes League;
Western Hive; Requires import or new game for them to spawn.