Kenshi

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MiraMogwai

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MiraMogwai

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About this mod

- Adds x4 Feline races (Max Height 70 males, 65 females, small compared to greenlanders) & Rodent Race (Slightly Smaller) To Kenshi

Requirements
Permissions and credits
Mirrors
My other Kenshi stuff on the steam workshop - https://steamcommunity.com/profiles/76561198995055603/myworkshopfiles/?appid=233860

-Details:

- Just my attempt to add new custom races for something different, Mostly stuff i just wanted to add for fun.
- Formerly "Catfolk" mod

- New Mog & Balinese Races (alt textures and modifiers)(4-22-24)
- Major Mesh & Texture Update for Mice (4-25-24)
- Major Mesh & Texture Update for cats (5-2-23)

- Adds a Cat race (Max Height 70 males, 65 females, small compared to greenlanders) & Rodent Race (Slightly Smaller) To Kenshi- All face & body sliders & 26 faces (Heterochromia, Scar, Warpaint etc. Yellow, Green, Grey & Blue eye variations.)
- 1.3 Dexterity & 0.8 Strength XP Modifiers. (Default 1, gain xp slower/quicker)
- 0.8 hunger rate [default 1.0, so eats less often]
- Good Stats: Stealth, Farming & Athletics.- Bad Stats: Labouring, Engineering & Heavy Weapons.
- Cat folk consume raw meat & normal food.
- 26 different face textures (Eye Color/Heterochromia/Face Paint & Scar)
- Acid Rain immunity.
- The Holy Nation is tolerant, however most HN venders wont sell items to you or speak to you.
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-Game Start:
- Cat Tribal Start - start in "Cat Village" with x3 cat tribe members, all standard or high grade tribal gear (Hood,Chest/legplates/footwraps) & a new weapon "Curved Dagger" (leader gets a edgewalker & a special helmet, other 2 cats get catun scrapmaster grade weapons). (stats are around 10).

- Lone Samurai Cat - Lone cat start, malnourished in the great desert w/ full (high or specialized quality) ancient samurai gear, hunters pack, catun quality katana & sake. (stats around 20)
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-Weapons:
- "Jambiya" - Semi Jambiya inspired appearance, stats similar to katana/wakizashi (for speed) slightly higher bleed damage.
- "Shotel" - Semi shotel inspired appearance, another variation of above. -3 Attack +3 defense.
- "Spear (Bleeder)" - Alternate Naginata katana w/ added bleed damage (used mercenary club vs spiked club for base damage adjustments/balance)


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-Headgear:

- Regular headgear obviously doesnt fit well/ certain ones work with mixed results (some are disabled for the cat race), I added Custom [Feline] headgear (only Cats can equip these) to remedy this, most are just reskinned iron hats, or have same stats as default item. Should serve any headgear needs, i can resize certain helmets if requested/needed[i](sold in UC cities, Shek & by Armour King. Should be fairly easy to acquire)
- Face Plates [Feline]: Same protection as default
- Kettle Helmet [Feline]: Variation of "Iron Hat" 35% Acid resistance
- Thief Hood [Feline]: Leather variation of "Iron Hat" 35% Acid/Dust resistance
- Hood [Feline]: Leather variation of "Iron Hat" 35% Acid resistance
- Neck Protector: Worn Mostly by The Hostile "Bone Clan" a weaker version of the iron hat
- Gutter Skull Helmet: (basically a iron hat equivalent helmet with -4 perception instead of +4)

-BACKPACK:
- Hunter Pouches: 12x10 unique backpack sold in Cat Village similar stats to a thieves backpack (cheaper, 50% weight reduction slightly less storage)

-BELT ITEMS: (offer no coverage/protection, only dust/gas resistance) Easily found in Headgear Shops (Holy Nation Excluded).
- Full Mask [Feline]: 100% Dust/Gas protection, +4 Perception
- Gas Mask [Feline]: 100% Gas protection
- Goggles [Feline]: 100% Dust protection, +4 Perception
- Goggle (One Eye) [Feline]: 100% Dust protection, +4 Perception
- Goggle [Rodent]; 100% Dust Protection, +4 Perception
- Full Mask [Rodent]: 100% Dust/Gas protection +4 Perception

-TRIBAL GEAR:: Special Gear Vender In Cat Village located in Dreg (nearly all cat specific gear can be found there.
- Tribal Legplates, Tribal Hood, Tribal Skull Mask, Tribal Chest Plated Armour, Tribal Gorillo Paw Footwear: (Stats similar to Armoured Rags w/ perks).
- Beak Shell Armour: Beak Thing helmet and Shell Plate Armour (similar to crab armour)
- Bone Armour: Chest piece. (lesser protection variant of armoured rags with slight combat speed bonus and lesser dex penalty tradeoff).

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-Tribe/Village
- Cat tribe - tribal specific faction, equipment, dialogue & recruitables (3 bar recruits. )
- Cat Village - Located in Dreg, where you can buy feline specific gear. (last 2 screenshots has tribal gear), very little dialogue currently or things to do), open to suggestions/opinions.
- Bone Clan - Hostile cannibalistic cat tribe in the Dreg region, (wear new bone armour) some have bounties that can be turned into the cat tribe for faction rep (WIP) (spawn similar to cannibals, weak but spawn in groups) (maybe future recruitables)
- World States (New 5-2-23) - Not much benefit, the chieftains carry cross grade weapons & can offer a challenge. You can now basically completely destroy the cat village if you wish to. (wont give details away, though works like the vanilla world states,
- Planned/upcoming - More cat specific dialogue for recruits, more people in the cat bar, Ability/way to ally w/ the cat tribe/chieftain, Better name than "Cat Tribe/Cat Village.

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-Factions Added:
- Both races are mostly found in the "Great Desert" region, can be purchased as slaves and will join by most of the default recruitment methods (unlocking shackles, liberating from slave camps etc). 
- Can be found in the following factions (spawn relatively similar to the shek spawn chance in groups). I only added them to the factions i thought would be appropriate.
- Dust Bandits
- Empire Peasants
- Flotsam Ninjas
- Traders Guild
- Grayflayers
- Stone Rats
- Outlaw
- Rebel Farmers
- Rebel Swordsman
- Rebirth Slaves
- Sand Ninjas
- United Citie
- Nomads
- Starving Bandits
- Antislavers
- Can be purchased from all slave camps in the United Cities.

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-Optional Patch:
- "All in One" Animations Patch - https://steamcommunity.com/sharedfiles/filedetails/?id=3110508626
- No Cut Efficiency Patch (by Anrhaa) - https://steamcommunity.com/sharedfiles/filedetails/?id=2823477669
- SCAR's Pathfinding FIX Patch (by Anrhaa)- https://steamcommunity.com/sharedfiles/filedetails/?id=2976602536

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-Notes:
- Last Update 4-30-2024
- Anyone having trouble recruiting slave cats read through this. https://kenshi.fandom.com/wiki/Slave_Recruits
- Import Recommended (especially for existing games)- Unauthorized use or reproduction of mod data is prohibited
- Thanks to all the ppl from the Kenshi discords who answered my questions about stuff & gave advice :D
- Feedback/Suggestions appreciated. Also please let me know if anything is broken (please report bugs if see them)