Kenshi

* Project Kathun (Star Wars Kenshi mod) Faction HQ starts with original squads with their own unique leaders
* All faction descriptions from official kenshi fandom wiki. Also whether the faction is a squad or has available leaders.
* A reasonable amount of cats for each faction depending on Faction category and activities, also balancing gameplay.
* Factions relations recreated from official kenshi fandom wiki. This works with vanilla and any mod.
* All NPCs retain its main AI and jobs. When your characters are not active (no jobs assigned), they'll do the job they are supposed to do.
* All events and quests, as well as alive / death conditions apply for your leaders, as they are unique in the game.
* Race-dependent factions are bounded on races on character selection to retain the lore realism. Say, the Old Empire will be bounded to the old Log-head MkII skeletons and the Second Empire will be bounded to P4-MkII skeletons. The same applies for other races such as Hive-only, Shek-only or Human-only factions.
* Races activated for selection on each race-dependent HQ.
* Unique characters retain appearance unless changed
* Learn the metagame for all the available star wars faction HQs in kenshi !!!

Game starts:
Tech Hunters - Adventurer's League
United Cities - Galactic Empire
The Holy Nation - Federation of Kathun
Reavers - Brevvosch Clan
Skeleton Bandits - Droid Bandits
Anti-Slavers - Rebel Alliance
Flotsam Ninjas - Kathun's Shadows
Skeleton Legion - Rogue Droid Legion
Old Empire - Old Droid Remnants
Second Empire - Krosag's Exiles
Swamp Bandits - Chiss Rogues
Black Dragon Ninjas - Black Krayt Gang
Preacher's Cult - Moon Cult
Sand Ninja - Sand Demons
Rebel Farmers - Empire Deserters
United Heroes League - Imperial Loyalists League
Fogmen - Infected Ones
Holy Nation Outlaws - Empire Refugees
Empire Rebel Farmers - Freedom Fighters
Starving Bandits - Koeeba Pirates
Flotsam Refugees - Wookie Refugees
Droid Engineers - *new (Rebirth Droid Factory)
Jedi - *new (Jedi Hideaway)
Dark Jedi  - *new (Dark Village)
Dark Exiles - *new (ashlands cave, crystal cave)
Crazed Exiles - *new (forest cave)
Force-Sensitive Madmen - *new (Chosschik's Camp, Dark Jedi Campsite)
Spiderfang Cult - *new (the widow's nest)
Civilian Mercenaries Guild (Civilian Recruitment Centre)
Mandalorians - Outcasts (Mandalorian Outpost)

-----pending-----
Kath-Durii Gang (Kath-Durii Stronghold)
Kreetle Gang (kreetle gang HQ)
Clan Nhymon (clan nhymon HQ)
Imperial Fog Division (fog perimeter outpost)
Civilian Traders (squad, bar mourn)
Death Witch's Cult (squad)
Afah's marauders (squad)
Poachers (squad)
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Check all vanilla factions list with faction taxonomy (major, medium, minor, hostile and criminal), leaders and locations:
https://kenshi.fandom.com/es/wiki/Facciones

****** This mod only requires Project Kathun ******

****** If you want more quests/factions, add The Force,  The Mandalorian and Star Wars Desert Tribes mods.

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dber43

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