About this mod
light tonemap, shadertweaks and a little luma sharpening
- Permissions and credits
- Changelogs
Kena bridge of spirits Ember Lab's first attempt at
game development results in a quite strong debut in
the action adventure genre, good game play and an
excellent narrative structure make it a worthwhile
title to pick up and enjoy.
In terms of tweaking a subtle tonemap shaves of
a bit of darkness and added some slight
luma sharpen plus relief to give the textures a bit
more definition.
3dmigoto tweaks
- reduce distance fog
- reduce iterations global bloom
- reduce filmgrain
- reduce illumination waterplane pending camera angle
- tonemap and some luma sharpen
- curve shader (see 'further tweaking' for more info)
Note(s):
The package has a customized shader 'upscale.hlsl' which
does some fullscreen tweaks as sharpening and color modifications.
update 25/03/2025 v1.2
update 03/04/2024 v1.1
See article or change log for previous updates:
https://www.nexusmods.com/kenabridgeofspirits/articles/4
- updating
if the old package was installed remove the following
folder(s) and file(s) in the folder which contains
Kena-Win64-Shipping.exe
shadercache
shaderfixes
d3d11.dll
d3dcompiler_46.dll
d3dx.ini
Then copy the contents of the zip file to the install folder
of kena bridge of spirits the folder which contains
Kena-Win64-Shipping.exe
- install
Copy the contents of the zip file to the install folder of
kena bridge of spirits, the folder which contains Kena-Win64-Shipping.exe.
- optional install
The following instructions are only needed
if you do not like using unverified dll's you can:
download 3dmigoto from
https://github.com/bo3b/3Dmigoto/releases
download version 1.3.16.0 (64bits)) and place the following dlls in the
install dir of kena bridge of spirits:
d3d11.dll
d3dcompiler_46.dll
then copy ShaderCache, ShaderFixes plus d3dx.ini from the zip file to the same dir aka folder.
note: if you choose to use the d3dx.ini contained in the github package
make sure to set (line 248):
hunting=0
the default setting is:
hunting=1
which sets 3dmigoto to a debug mode.
Also add at line 19:
include = ShaderFixes\upscale.ini
include = ShaderFixes\curve.ini
- tested
Tested with version v2.08 of kena bridge of spirits
on win 10(1903) / nvidia 1050gtx ti
- performance
3dmigoto gpu usage 1080p@~40fps
without - clock 1746Mhz gpu usage ~95%
with - clock 1746Mhz gpu usage ~97%
approximately 2% increase (1050gtx ti on win 7 / win 10(1903))
max gpu: 1772Mhz gpu usage 100%
**clamped frame rate to 40.0 with nvidia inspector
- shader info and further tweaking
see: https://www.nexusmods.com/kenabridgeofspirits/articles/4
- tips
https://www.pcgamingwiki.com/wiki/kena_bridge_of_spirits