Jurassic World Evolution

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NanoLancensis - Lucca

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NanoLancensis

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About this mod

(REFER TO THE DESCRIPTION FOR REQUIREMENTS) Adds several new dinosaur cosmetic genes to the game. New in the fifth part: JP:OG Allosaurus, JP:OG Styracosaurus, JW:FK Allosaurus, website Baryonyx and concept art Indoraptor.

Requirements
Permissions and credits
This mod sets out to add a helping of new skins/models for pre-existing dinosaurs to the game without the need to replace anything. Once installed, these work like the legacy variants introduced in 'Return to Jurassic Park' and can be applied to dinosaurs through the the gene editor.

To install, either drag/drop or copy/paste the folder included with each file to the following directory:

steam\steamapps\common\Jurassic World Evolution\Win64\ovldata

Do not rename the folder, and do not put the folder in any of the folders already inside of ovldata.

Packs that contain cosmetics for dinosaurs across several packs should not require all each of those DLCs in order to function. For example: if you at do not have the Carnivore Dinosaur Pack, if you download the first part of this mod, you should still have access to the Troodon cosmetic option, so long as you have RtJP and the Wu DLC. Unlike many mods, this mod doesn't require ACSE to use, as all of the cosmetics are tied to vanilla research. Cosmetics tied to the Arid cosmetic should be unlocked from the get-go in Campaign mode.

Contents & Requirements

Part 1: JP:TG + Bonus Acro (requires Return to Jurassic Park)

  • JP:OG/2003 Acrocanthosaurus (requires the Carnivore Dinosaur Pack to access, unlocked with the JP3 skins in campaign/challenge mode)
  • JP:TG/1993 Herrerasaurus (requires the Carnivore Dinosaur Pack to access, unlocked with the JP1 skins in campaign/challenge mode)
  • JP:TG/1993 Troodon (requires The Secrets of Dr. Wu to access, unlocked with the JP1 skins in campaign/challenge mode)

Part 2: Little Herbivores (requires Return to Jurassic Park)


  • JP:OG/2003 Dryosaurus (requires the Herbivore Dinosaur Pack to access, unlocked with the JP3 skins in campaign/challenge mode)
  • JP:OG/2003 Homalocephale (requires the Herbivore Dinosaur Pack to access, unlocked with the JP3 skins in campaign/challenge mode)
  • Juvenile Brachiosaurus (requires the Herbivore Dinosaur Pack to access, unlocked with the JP1 skins in campaign/challenge mode, credit to Lucca for creating the model and texture used for this cosmetic)

Part 3: JP:OG Triple Serving (requires Return to Jurassic Park)


  • JP:OG/2003 Camarasaurus (just requires Return to Jurassic Park, unlocked with the JP3 skins in campaign/challenge mode)
  • JP:OG/2003 Carcharodontosaurus (requires the Cretaceous Dinosaur Pack to access, unlocked with the JP3 skins in campaign/challenge mode)
  • JP:OG/2003 Edmontosaurus (just requires Return to Jurassic Park to access, unlocked with the JP3 skins in campaign/challenge mode)

Part 4: Double Trouble (requires Claire's Sanctuary and Return to Jurassic Park)


  • Trespasser/1998 Albertosaurus (unlocked with the TLW:JP skins in campaign/challenge mode - though I have no plans to make a dedicated JP:OG Albertosaurus cosmetic, the D pattern is intended to serve as a proxy for one)
  • JP:OG/2003 Ouranosaurus (unlocked with the JP3 skins in campaign/challenge mode)

Part 5: Cosmetic Deluxe Pack (requires the Deluxe Dinosaur Pack and Return to Jurassic Park)


  • Concept art Indoraptor/"AF-SWI2-2017" (unlocked with the Arid pattern in campaign/challenge mode for ease of accessibility - inspired by Jurassic World: Fallen Kingdom concept art by Christopher Brändström, which can be found here)
  • JP:OG/2003 Allosaurus (just requires Return to Jurassic Park, unlocked with the JP3 skins in campaign/challenge mode)
  • JP:OG/2003 Styracosaurus (requires the Deluxe Dinosaur Pack to access, unlocked with the JP3 skins in campaign/challenge mode)
  • Jurassic World website/2015 Baryonyx (unlocked with the Arid pattern in campaign/challenge mode for ease of accessibility)
  • Juvenile Allosaurus (requires the Deluxe Dinosaur Pack to access, unlocked with the Arid pattern in campaign/challenge mode for ease of accessibility)

Known Issues
  • This is not a bug, but an intentional design choice that some may be bothered by; several of these new cosmetics cannot close their eyes.
  • The cosmetic icons for 2003 Acrocanthosaurus patterns C and E are flipped.
  • The juvenile Brachiosaurus uses my Europasaurus mod as a base for its model and rig and thusly has several animation eccentricities, along with some new issues stemming from it being a cosmetic for the Brachiosaurus and not its own new species (namely how it eats, how it drinks and the very entertaining way the Indominus Rex kills it). Refer to the 'known issues' section of the description of that mod for further details.
  • Similarly, the juvenile Allosaurus is a little bit eccentric as a result of it using an edited Majungasaurus rig.
  • The Indoraptor cosmetic has problems with the shading on its back. It tends to look fine in direct sunlight.
  • The juvenile Allosaurus and website Baryonyx look a little odd when eating.
  • Very, very mild beak clipping in a few of the Edmontosaurus's animations.

If you find any serious issues, please do report them; the more descriptive the reports the better, "game crashed please help" isn't something I can go off of very well.