The mod no longer requires injection or overwriting - simply copy the folder into your game!
Scheming (testing fences) is now affected by the Sandbox "Escapes" setting.
No Escapes - Disables Scheming.
Low Escapes - lowers the chances of Scheming by 50%.
Normal Escapes - Scheming will operate as normal.
Added some optional presets: No Scheming, No Biome Adaptations, No Both
Added a new "Config.ovl" to the mod that contains a single, simple config script.
New Easy-To-Use Tools For Modders
Added an optional download with the decompiled and commented version of the configuration script - this contains no code, only variables and settings.
You can use this to easily make changes to the mod's settings, inject it into the existing "Config.ovl" (or recompile it to save it as a new "Config.ovl"), then replace the mod's own Config.ovl file to change how the mod works.
You can freely redistribute this Config.ovl file (and the script inside it) anywhere you wish (Nexus/Discord/Drive/etc) to share your custom mod settings.
If you know a New-Species mod that could be improved with Expanded Dinosaur Behaviour features - let the mod author know!
you gotta somehow incorporate indominus's camoulflauge as scheming! like have the rangers periodically fall for his camo and when they automatically go to check on his exibit he gets out.
Is it possible to update to make this work with the newest DLC / Update. Unless I'm copying into the wrong folder. Ive been putting it into ovldata and it crashes the game on launch.
edit: (Didint realize this for JWE 1 and not 2 my bad. lol
It's species names, so it depends on what the mod author calls that species inside the database. Mod authors can also add any of the special stats to their modded dinosaurs by making an optional mod.
My dinosaur aren't fighting? This is the only mod I have installed, as far as I'm aware it's installed correctly as the dinosaurs are laying down when tranquilliser instead of ragdolling
Me again, after testing the game out with the mod (I made sure I used the right exact file to install) but it crashed when I released a dinosaur. After testing it out, it crashes the game each time ANY dinosaur is released. I used the pre-injected JPEO aand ETT buildbased on what the install video said.
There's not been any "pre-injected" files for a couple of weeks now. It's a standalone mod - make sure you have the latest version and all the requirements.
233 comments
Update 0.3 Out Now!
New Easy-To-Use Tools For Modders
If you know a New-Species mod that could be improved with Expanded Dinosaur Behaviour features - let the mod author know!
edit: (Didint realize this for JWE 1 and not 2 my bad. lol
plz fix