Mods
- Refine results Found 9 results. 997 have been filtered out. Currently filtering by: tags. (Clear filters)
-
Adds 150+ character intro and victory interactions to the game, primarily using audio voicelines from Eyes of Heaven.
- 621.4MB
- 40
- --
Adds 150+ character intro and victory interactions to the game, primarily using audio voicelines from Eyes of Heaven.
-
Adds the current roster of DLC characters to the game's All-Star Battle Mode, playable regardless of whether you have bought the DLC or not!
- 9.6MB
- 24
- --
Adds the current roster of DLC characters to the game's All-Star Battle Mode, playable regardless of whether you have bought the DLC or not!
-
Replaces some of the boot screen images with better ones.
-
this outfit goes hard
-
Shueisha Color Accurate 2nd Part 7 Stage - Philadelphia Coastline
Recolors Philadelphia Coastline with the Shueisha Colors
- 22.0MB
- 14
- --
Shueisha Color Accurate 2nd Part 7 Stage - Philadelphia Coastline
Recolors Philadelphia Coastline with the Shueisha Colors
-
Changes Lisa Lisa's Special Costume B alts for her colours and design in Volume 2 of the Battle Tendency JoJonium covers, with 2 different palettes.
- 7.9MB
- 1
- --
Changes Lisa Lisa's Special Costume B alts for her colours and design in Volume 2 of the Battle Tendency JoJonium covers, with 2 different palettes.
-
Replaces the game's opening video with the official ASBR trailer.
-
10 new spooooky NPCs: Akefu (Wonder of U), Anjuro, Cioccolata, Daiya, Death 13, Enya, Fake Kakyoin, Bug-Eaten, Santana, and Yotsuyu.
- 20.8MB
- 0
- --
10 new spooooky NPCs: Akefu (Wonder of U), Anjuro, Cioccolata, Daiya, Death 13, Enya, Fake Kakyoin, Bug-Eaten, Santana, and Yotsuyu.
-
This mod replaces all characters' themes (from Parts 1-6) with their official anime themes!I edited the tracks so that they're not too loud and I cut out slow parts and pauses in some tracks because they don't fit in a fighting game.
- 202.7MB
- 0
- --
This mod replaces all characters' themes (from Parts 1-6) with their official anime themes!I edited the tracks so that they're not too loud and I cut out slow parts and pauses in some tracks because they don't fit in a fighting game.