Jagged Alliance 3

Motivation
This mod tries to split the difference between "Visible CTH" and "No visible CTH", and gives you various options to configure your experience based on suggestion made by the community

How does it work?
This mod gives you info about your chance to hit the target in 2 ways:

  • It gives you your actual chance to hit the target with a label instead of a percentage.
  • It gives you info about your CTH modifiers with pluses or minuses based on the actual value of the modifier

Labels
This mod uses 11 labels based on your actual chance to hit the target:

  % Range     Label                Available
---------------------------------------------
  0% - 0%     Impossible           Stat >= 90
  1% - 4%     Extremely unlikely   Stat >= 80
  5% - 14%    Highly unlikely      Stat >= 70
 15% - 24%    Unlikely
 25% - 39%    Below average
 40% - 59%    Average
 60% - 74%    Above average
 75% - 84%    Likely
 85% - 94%    Highly likely        Stat >= 70
 95% - 99%    Extremely likely     Stat >= 80
100% - 100%   Guaranteed           Stat >= 90

The availability of a label depends on a particular merc stat that can be choosen via Mod Options. It can be based on Marksmanship, Wisdom, the average of both or neither of them. If you choose neither of them, all labels will be available for all mercs. Guaranteed and Impossible labels can be disabled completely via Mod Options too.

Modifiers
The amount of pluses or minuses a modifier has is the result of dividing the value by 10 and rounding the result.

Article information

Added on

Edited on

Written by

Loboleal

0 comments