Motivation
This mod tries to split the difference between "Visible CTH" and "No visible CTH", and gives you various options to configure your experience based on suggestion made by the community
How does it work?
This mod gives you info about your chance to hit the target in 2 ways:
- It gives you your actual chance to hit the target with a label instead of a percentage.
- It gives you info about your CTH modifiers with pluses or minuses based on the actual value of the modifier
Labels
This mod uses 11 labels based on your actual chance to hit the target:
% Range Label Available
---------------------------------------------
0% - 0% Impossible Stat >= 90
1% - 4% Extremely unlikely Stat >= 80
5% - 14% Highly unlikely Stat >= 70
15% - 24% Unlikely
25% - 39% Below average
40% - 59% Average
60% - 74% Above average
75% - 84% Likely
85% - 94% Highly likely Stat >= 70
95% - 99% Extremely likely Stat >= 80
100% - 100% Guaranteed Stat >= 90
The availability of a label depends on a particular merc stat that can be choosen via Mod Options. It can be based on Marksmanship, Wisdom, the average of both or neither of them. If you choose neither of them, all labels will be available for all mercs. Guaranteed and Impossible labels can be disabled completely via Mod Options too.
Modifiers
The amount of pluses or minuses a modifier has is the result of dividing the value by 10 and rounding the result.
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