Fallout 4 Beta Update and DLC, Creation Kit News
For those of you who choose to opt-in, a new Fallout 4 Beta Update has been released. A few new features and an extensive list of fixes are included. The full release notes and further info can be found in the official announcement: http://forums.bethsoft.com/topic/1592402-14-beta-update/
Over the weekend, details about the first 3 upcoming add-ons were released. I’m especially excited about “Far Harbor”. Interestingly, and similar to the days before Skyrim’s major DLC releases, Bethesda has opened recruitment for participation with beta testing the upcoming content. Though I imagine relatively few will be chosen to participate, registration is quick, simple and who knows, you may get selected!
In addition, Bethesda has announced plans to expand their Fallout 4 content offerings even further. More DLC as well as free feature updates throughout the year, including a complete overhaul of the “survival” aspects of the game were mentioned. However, to reflect the additional content they are now planning, the price of the season pass (which includes all upcoming DLC) will increase from $30 to $50. Thankfully though, the lower price will remain for a short time, so it may be worth purchasing soon before the increase. The full announcement can be found at the official Bethesda site: https://bethesda.net/#en/events/game/fallout-4-add-ons-automatron-wasteland-workshop-far-harbor-and-more/2016/02/16/77
Lastly, following Todd Howard’s recent keynote at this year’s D.I.C.E. summit, the folks at Game Informer were able to chat with him about these announcements, console modding, future titles, and other topics. This includes the revelation that the Fallout 4 Creation Kit is due to release between DLCs 1 and 2, hopefully sometime in April! Head over to Game Informer for the full scoop: http://www.gameinformer.com/b/features/archive/2016/02/22/todd-howard-discusses-fallout-4-dlc-mods-amp-survival-mode.aspx
PC Gamer has also covered this story in case the Game Informer article is region-locked in your area: http://www.pcgamer.com/fallout-4-modding-tools-arriving-april/
Also, for those of you interested in seeing the full D.I.C.E. keynote: https://www.youtube.com/watch?v=vw1HbaJNbf8 [Edit: Link Updated]
That’s it for now. Enjoy your day!
173 comments
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A moderator has closed this comment topic for the time beinghttps://community.bethesda.net/thread/7221
https://community.bethesda.net/thread/7221
Heh, 21st of April aaaaaaand still no CK.
huehuehue, I think it's obvious that the CK will come together with the full Survival update at this point. And seeing as Bethesda said, that the update can still take up to an entire month to be finished with this whole beta thing... Oh, what a surprise, Far Harbor comes out next month. What a coincidence.
It goes to the first screen, I hit play, and it crashes to the desk top every time. I get an error message that Windows is going to look into it. Steam of course will not help, big surprise there.
I am using windows 10, as far as I know, that should not be an issue. Computer meets or exceeds.
Any ideas?
For those who rather pay for something easy to solve, well, ur dumb
I hear that Bethesda is going to start providing a jar of Vaseline and ankle hand grips with every game... I can just see the lines backing up to them now.
To my knowledge nothing was copied out of those DLC's because the G.E.C.K. was released beforehand....
Don't know what you are on about, but what I think you are stating is just silly...
This is a really broad issue that stems down to how milking gamers and treating them like s#*! is a legitimate business tactic.
Those DLC are actually concepts that could've easily been done by modders with the G.E.C.K. The build your own robot concept was already done by a modder right here on the nexus! Building your own robots in settlements for defense purposes!
Bethesda is simply refining that idea, sure they may have already planned to do so (maybe) but no one is going to pay for a DLC that is already accessible for free through modding.
Release the modding tools and no doubt before that DLC is released (or announced) someone would've already made a mod where you can build robot companions alongside new version of robots (robobrain, fisto is my fav tho).
Mods that involve capturing creatures aren't original either, that's been done to death in Fallout 3 and NV.
If anything Bethesda is trying to squeeze every last dollar they can out of their fanbase because they can, because they're immune to the people who say, what the f*#@ are you doing Bethesda?
That comes back to the root problem with companies taking advantage of their fanbases. Bungie with Destiny ("Pay for the game twice, and then after two year we will release it again so you have to pay a third time, or don't we don't care"), Activision with releasing the same formula every time which works, Ubisoft with games that have a major part of their content cut for future DLC, Microsoft with Xbox Live subscriptions and poor service, Sony with Playstation with PS Plus stooping to the level of MS because why compete with your competition when you can simply stoop to their level and still make sales?
I can go on for years, bottom line:
TLR - THEY WANT YOUR MONEY AND WILL DO ANYTHING TO GET IT, THEY DON'T CARE ABOUT YOU
Seriously?
Uhm, stop playing games if you don't like the gaming business? ffs...
Just stop whining about it in here please ?
1. Of course Bethesda needs to make money. It is a company. It needs to pay all the people who make the games, and all their other employees, and make a profit on top of that. Otherwise it goes out of business and you will not get any more games from them.
2. Bethesda is remarkably friendly to modders. They will even give us the GECK for free. The alternatives are no mods, or mods that are extremely limited in what they can add to the game.
3. We have to wait for the GECK, because Bethesda makes changes to it before they release it. They surely do not bother with that before the game itself is released because they are concentrating on the game itself. In the meantime modders are doing really impressive things without it. I for one enjoy observing the difference in mods before and after the creation tools are released; some modders probably enjoy figuring out just how much they can do even with out the GECK.
4. With so many mods out there, Bethesda could just not bother making DLC for people like you who don't seem to appreciate their efforts. But they do make them, and of course they need to be paid for them, see point #1 above.
Modders make their mods as a creative outlet and a labor of love. Bethesda's employees may love their work, but it is their work. They need to be paid. If you think that means that you are being treated badly, I don't know what to tell you. You are having a first world problem that is created in your own head and is easily solved by not playing Bethesda games at all.
sorry, but fallout 4 dlc in theory is not better than what modder could ussually do. they lies of patch some bug that eventually force the community to make unofficial patch instead. again a phenomena that sadly unique to videogame industries.
majority of mods require DLC to function as they use assets or functions from that dlc
"sorry, but fallout 4 dlc in theory is not better than what modder could usually do"
Oh yeah, you are totally right !! Of course !!!
Uhm... Fallout 4 DLC's haven't been released yet, smarty pants.
How can it not be better than what the community of modders can come up with ?
Oh ye of little faith !!
Why the frog are people so negative about Bethesda... Is it the whole "entitlement era" someone talked about earlier?
Seriously, some of you need to have some respect for the devs of this game.
All this whining and nagging and crying.....
Play the game and be happy for all that they have given you: you have been served well for what you have payed for.
Or stop playing their games all together... Just please stop nagging ?
Thank you
Lets be honest here, Bethesda have spoiled us with some great games over the years. Now we just want more and more. For hours played v money I've spent, Bethesda win hands down for me.
They have raised our expectations so high that some people are always going to be disappointed. They massively over promised on Oblivion and couldn't deliver the organic full 'Lives' of the NPCs since then we have just been waiting for them to get there - to the perfect game. They may never achieve it but they get way more right than they get wrong time and time again.
The key word is spoiled - it's fair enough to be disappointed with certain features, but I remember in the days before the internet as we know it today when you just got the game and that was it, There would be the odd expansion pack but not for most games. No modding, no DLC. You just accepted it as it was good or bad. Now developers release more content after a few months of refining. This is stuff that they didn't get time to implement btw, we would never be seeing this if it wasn't being released.
But please carry on moaning, I'm sure its more fun than playing the actual game...
And anyone who says people hate on Bethesda for fun, its mostly because their starting to take advantage of their loyal fans, the fans/customers who have made fallout ascend to being one of biggest video franchises ever.
example for dlc: If a company released a game and everyone in the world bought it, they would have so much money they don't need to charge for dlc. But they would, probably a seasons pass, an attempt to make close to double off of anyone willing and to increase game value for years.
Its getting really slippery out here nowadays...
Modders make a mod called Mothership Zeta Crew, community create Addons and Expansion to that mod ---> The DLC is worthy to being bought.
This is only an example.
Bethesda never created a complete game... they make a good base, the truly complete game is the one made by the gamers.
Value comment right here. </sarcasm>
Personally I got it for, $45 I believe, but lets assume you got it for $60.
In my first, unmodded playthrough, I was able to get in over 7 days of game time, so lets round to 150 hours. Now lets say that, I play games longer than most players, and cut that in half to 75 hrs. So, for $60, I got 75 hrs of entertainment.
That same $60 could have got me 5 movie tickets at the local theatre, during matinee hours ($12, I think it may be $14 now..). Which would be ~10 hrs of entertainment at the same price, and I cannot simply re-use said tickets when I want..
It could get me a lot of other games on the market, that are quite fun.. but most of them take 20 hrs or less to play through honestly. Multiplayer obviously helps there.
I could use it to get a cheap seat to a sporting event, but thats only a few hours entertainment..
Anyway, list goes on, my point being, is that even with all its flaws compared to its previous Bethesda titles, its still quite good and worth the money. Itd be different if it was 100 hrs of really bad gameplay and I wasnt enjoying it, but that isnt the case, it is still quite fun. They just had a lot of missed opportunities that the DLC and modders will have to address..
Also, on the note of DLC.. I prefer expansion pack size DLC honestly. I hate when I see companies charge $5 for a few items. The Old Republic is an excellent example.. it cost 2000 "cartel coins (Purchased currency)" to buy a single-use black/black armor dye. The dye can only be applied to one armor, and you cannot pull it back off the armor to use later. 2000 coins cost $20 to buy. AND PEOPLE BUY THEM. Some people even buy them to resell for in-game credits. Thats absolutely insane, and its crazy that people don't cuss them out over it. $20 for any single digital item is absurd to begin with, but for a single use dye that gets consumed... jeez.
go back to hiding behind your hacks in the online games.
yes i know thats what you do
I still don't understand why everyone and their grandma just wants to blow up a place that grows clean pre-war vegetables and battle apes, you could just shut the synth production facility off and be done with it.
The questionable morality of the creation of synths, the purpose of synth life beyond utility, and the questionable ethics of the railroad wanting to prevent further synth life being created... None of that really gets explored much or at all. It's a shame they kill G7-81 off because I really wanted to see how her character would handle the freedom of her "people" after the destruction of the institute. It feels like a seriously missed opportunity. Also let's not forget the missing reformation of the Brotherhood quest.
The game just feels really shallow to me. I was honestly more excited about the Ranger armor being released than I was for the game itself... And yet I bought the game twice and also bought the DLC. I still have a lot of love for the universe and what people outside of bethesda can do with it, and yeah Nick valentine IS the best part about the game, so having a DLC devoted to his detective agency is probably the best move they could make to appeal to me. Fingers crossed it doesn't suck.
TLDR
I have a very love/hate relationship with this franchise.
consummate707, using logical fallacies and name-calling won't win internet arguments. It might make you feel better, but that feeling is fleeting. Taking your argument to its logical conclusion, no one would be able to criticize anything that they aren't an expert in making. We can't have movie critics because they can't make great movies. Let's be satisfied with slop, since we aren't good cooks.
The game unmodded, got me to spend 3 days 13 hours on one character and 2 days of clean gaming time on another. That is 133 hours in total so far and I am far from finished with this game.
Lots of AAA games won't last even 30 hours (w/o multiplayer). Imho money well spent.