HUMANKIND

Modding Fallout 3 - Part 6 : Weapon Mod Kits (WMK) and EVE

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The sixth video in my new series describing how to mod Fallout 3. It is aimed at people completely new to modding, but will require that you have installed Nexus Mod Manager (NMM) and the Fallout3 Script Extender (FOSE). You can see my previous videos if you have not installed those.

8 comments

  1. Johnnysnow
    Johnnysnow
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    I'm loving these videos, Gopher, but I have an issue. When I try to install FO3 redesigned after I have added it from file (I have followed your instructions to the letter), it gets? to somewhere between 1/3 and 2/3 of the way through the installation,? then it says,
    "A problem occurred during install:
    Input string was not in a correct format.
    The mod was not installed."
    I have tried making a new .rar to replace the old one as well, but this did not seem to help. What did I do wrong?

    Shoot, wrong video.
  2. annoyatron
    annoyatron
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    Thanks for the videos. I have been following along and playing a new game and it just keeps getting better and better.
  3. Nadimos
    Nadimos
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    Thanks for the video series. So very nice to have.
  4. JobeStroud
    JobeStroud
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    I never added so many mods to my games as this. It is great. Can't wait for the next video.
  5. WizardOfAtlantis
    WizardOfAtlantis
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    Keep 'em rollin', man! I'm eagerly awaiting your next vid!
  6. Gopher
    Gopher
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    Of course I don't mind Antistar
  7. TomSawyer
    TomSawyer
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    There was an interview for FNV with the creators of it and it IS certain that modding weapons in FNV is possible because of the F3 mod. So its not only "almost certain", it is for sure. Just a gimmick. :p
  8. antistar
    antistar
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    I added this video to the WMK Nexus page; hope you don't mind.