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Scapeh

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Scapeh

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About this mod

The aim of this mod is to provide you with a configuration to disable or change the end game victory conditions to your liking.

Currently, there aren't enough ways to disable or modify the ways in which the game will end.

Permissions and credits
NOTE: THIS MOD REQUIRES MANUAL INSTALLATION

ONLY WORKING ON THE STEAM BETA VERSION - If you encounter issues, please try updating to the steam beta version, then reinstall the mod.

This mod will also only work for steam users, due to file access permission issues with Microsoft Store games.


***CHOOSE ONE DOWNLOAD OPTION - DEPENDING ON YOUR REQUIREMENTS!***

MOD OPTIONS:

  • NoTurnLimit - Removes the turn limit from the game, once the turn limit is reached, the game end will not trigger.
  • 100ExtraTurns - Adds 100 extra turns to the turn limit before triggering the end game screen.
  • NoPollution - Removes the pollution limit, the game will not end after high levels of pollution are reached.
  • x10Pollution - Increases the game ending pollution threshold by x10, up to 500k from 50k.
  • NoTechLimit - Removes the tech limit from the game, which prevents the game from ending after all techs have been researched by an empire.

You may combine these together depending on what you would like to enable or disable - Choose the correct download below containing your preferred choices.

INSTALLATION INSTRUCTIONS:
  • "Amplitude.Mercury.Firstpass.dll" & "Assembly-CSharp.dll" is to be placed in the folder: C:\Program Files (x86)\Steam\steamapps\common\Humankind\Humankind_Data\Managed
  • When asked, click "Replace" for both.
  • You may need to locate your Steam\steamapps folder if you chose to install steam or your games to a different drive

The mod also contains backup files if you wish to revert the mod - "Amplitude.Mercury.FirstpassBACKUP.dll" & "Assembly-CSharpBACKUP.dll" - Store these somewhere, and then remove "backup" and replace the modified files with these ones.

You may also delete the .DLL files and then "Verify integrity of games files" via steam to revert back to the original.

Once the steam beta version becomes the official stable release, this should hopefully continue to work.


The original files fully & rightfully belongs to Amplitude, all rights reserved for them.NOTE: THIS MOD REQUIRES MANUAL INSTALLATION

ONLY WORKING ON THE STEAM BETA VERSION - If you encounter issues, please try updating to the steam beta version, then reinstall the mod.

This mod will also only work for steam users, due to file access permission issues with Microsoft Store games.


***CHOOSE ONE DOWNLOAD OPTION - DEPENDING ON YOUR REQUIREMENTS!***

MOD OPTIONS:

  • NoTurnLimit - Removes the turn limit from the game, once the turn limit is reached, the game end will not trigger.
  • 100ExtraTurns - Adds 100 extra turns to the turn limit before triggering the end game screen.
  • NoPollution - Removes the pollution limit, the game will not end after high levels of pollution are reached.
  • x10Pollution - Increases the game ending pollution threshold by x10, up to 500k from 50k.
  • NoTechLimit - Removes the tech limit from the game, which prevents the game from ending after all techs have been researched by an empire.

You may combine these together depending on what you would like to enable or disable - Choose the correct download below containing your preferred choices.

INSTALLATION INSTRUCTIONS:
  • "Amplitude.Mercury.Firstpass.dll" & "Assembly-CSharp.dll" is to be placed in the folder: C:\Program Files (x86)\Steam\steamapps\common\Humankind\Humankind_Data\Managed
  • When asked, click "Replace" for both.
  • You may need to locate your Steam\steamapps folder if you chose to install steam or your games to a different drive

The mod also contains backup files if you wish to revert the mod - "Amplitude.Mercury.FirstpassBACKUP.dll" & "Assembly-CSharp.dll" - Store these somewhere, and then remove "backup" and replace the modified files with these ones.

You may also delete the .DLL files and then "Verify integrity of games files" via steam to revert back to the original.

Once the steam beta version becomes the official stable release, this should hopefully continue to work.


The original files fully & rightfully belongs to Amplitude, all rights reserved for them.