Hot Dogs, Horseshoes & Hand Grenades

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  • H3VR Custom Skins - Royal Series

    H3VR Custom Skins - Royal Series

    Last Update: 26 Aug 2020
    Author: Sora101Ven
    Uploader: Sora101Ven

    In order to equip custom skins for H3VR, you must have UABE as a bare minimum to install them. New techniques such as the BepinEx Sideloader have been made to make this process far more convenient. Installing skins on your own does come with risks, as it isn't officially supported by the makers of H3VR. Find the H3VR Homebrew discord to learn more.

    • 806.9MB
    • --
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    H3VR Custom Skins - Royal Series

    Last Update: 26 Aug 2020
    Author: Sora101Ven

    In order to equip custom skins for H3VR, you must have UABE as a bare minimum to install them. New techniques such as the BepinEx Sideloader have been made to make this process far more convenient. Installing skins on your own does come with risks, as it isn't officially supported by the makers of H3VR. Find the H3VR Homebrew discord to learn more.

  • Flash Shields

    Flash Shields

    Last Update: 02 Mar 2021
    Author: Shampooh
    Uploader: Shampooh

    Add a functioning flash shield

    • 66.9MB
    • 12
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    Flash Shields

    Last Update: 02 Mar 2021
    Author: Shampooh

    Add a functioning flash shield

  • Pistol Percy

    Pistol Percy

    Last Update: 02 Feb 2021
    Author: Stark
    Uploader: Xvash2

    Its Pistols and Machine Pistols only! Attachments are discounted and sosigs are numerous.

    • 187KB
    • 7
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    Pistol Percy

    Last Update: 02 Feb 2021
    Author: Xvash2

    Its Pistols and Machine Pistols only! Attachments are discounted and sosigs are numerous.

  • Constant action

    Constant action

    Last Update: 12 Aug 2020
    Author: BlindiN
    Uploader: misterblind94

    This is first map I have ever made. A small map with two hold points (one semi long range and one with hold point in the middle of the room). Hold points are very close to each other and so are supply points. That means soldiers from different points could actually come to support the allies you are facing.I had fun testing it so I put

    • 8.5MB
    • 14
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    Constant action

    Last Update: 12 Aug 2020

    This is first map I have ever made. A small map with two hold points (one semi long range and one with hold point in the middle of the room). Hold points are very close to each other and so are supply points. That means soldiers from different points could actually come to support the allies you are facing.I had fun testing it so I put

  • Long Range Range (OUTDATED)

    Long Range Range (OUTDATED)

    Last Update: 20 Oct 2020
    Author: Altr4
    Uploader: alvin2503

    As of recent alpha update, all bullet can only reach 500m, you will need the QoL mod linked in the below to shoot more than 500mWith the addition of scope zero/ranging system, it's a bit of a shame that there's not a lot of maps that would utilize it to its full potential. Thus...

    • 504KB
    • 8
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    Long Range Range (OUTDATED)

    Last Update: 20 Oct 2020
    Author: alvin2503

    As of recent alpha update, all bullet can only reach 500m, you will need the QoL mod linked in the below to shoot more than 500mWith the addition of scope zero/ranging system, it's a bit of a shame that there's not a lot of maps that would utilize it to its full potential. Thus...

  • Shipment

    Shipment

    Last Update: 26 Jul 2020
    Author: LioZuto
    Uploader: Li0Zut0

    Recreation of the Call of Duty Modern Warfare map ''Shipment''Originally appeard on Call of Duty 4 : Modern Warfare, this small map has been added in the lastest MW game, which this recreation is based on.NEED WurstMod (By Nolenz on GitHub) to make it works! (Like... any custom maps)

    • 164.1MB
    • 26
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    Shipment

    Last Update: 26 Jul 2020
    Author: Li0Zut0

    Recreation of the Call of Duty Modern Warfare map ''Shipment''Originally appeard on Call of Duty 4 : Modern Warfare, this small map has been added in the lastest MW game, which this recreation is based on.NEED WurstMod (By Nolenz on GitHub) to make it works! (Like... any custom maps)

  • Wurst City (OUTDATED)

    Wurst City (OUTDATED)

    Last Update: 02 Jul 2020
    Author: Searanger and EdisLeado
    Uploader: EdisLeado

    A port of the sprawling Polygon City demo map, with some tweaks, for H3VR's Take & Hold mode.

    • 31.1MB
    • 97
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    Wurst City (OUTDATED)

    Last Update: 02 Jul 2020
    Author: EdisLeado

    A port of the sprawling Polygon City demo map, with some tweaks, for H3VR's Take & Hold mode.

  • Monolith

    Monolith

    Last Update: 22 Jul 2020
    Author: Josh Mate
    Uploader: joshwar99

    A more varied T&H experience across 10 all-new hold points featuring close, medium, and long-range combat.

    • 35.1MB
    • 77
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    Monolith

    Last Update: 22 Jul 2020
    Author: joshwar99

    A more varied T&H experience across 10 all-new hold points featuring close, medium, and long-range combat.

  • Shooty Range (OUTDATED)

    Shooty Range (OUTDATED)

    Last Update: 16 Aug 2020
    Author: Altr4
    Uploader: alvin2503

    This is a H3VR range scene made with practically zero experience and knowledge so expect some weird collision stuff happening. Some of the range set up is inspired by InrangeTV's competition videos. Thank you for understanding.

    • 2.2MB
    • 19
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    Shooty Range (OUTDATED)

    Last Update: 16 Aug 2020
    Author: alvin2503

    This is a H3VR range scene made with practically zero experience and knowledge so expect some weird collision stuff happening. Some of the range set up is inspired by InrangeTV's competition videos. Thank you for understanding.

  • Obelisk

    Obelisk

    Last Update: 11 Jan 2021
    Author: Hook

    7 supply points and 6 holds. If you find any bugs please let me know!

    • 13.1MB
    • 14
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    Obelisk

    Last Update: 11 Jan 2021

    7 supply points and 6 holds. If you find any bugs please let me know!

  • FN FNX-45 Tactical FDE and Black

    FN FNX-45 Tactical FDE and Black

    Last Update: 27 Jul 2021
    Author: Shampooh
    Uploader: Shampooh

    Fully featured FNX-45 Tactical, with TLR-2 LAM and Osprey 45 suppressor

    • 150.7MB
    • 37
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    FN FNX-45 Tactical FDE and Black

    Last Update: 27 Jul 2021
    Author: Shampooh

    Fully featured FNX-45 Tactical, with TLR-2 LAM and Osprey 45 suppressor

  • Relaxed Reuben

    Relaxed Reuben

    Last Update: 21 Sep 2021
    Author: MooseOnTheLoose
    Uploader: Moose0nTheL00se

    This character was created intending to provide a nice relaxing Take and Hold experience, full of overpowered guns, too many tokens to hold, and lots and lots of easy to kill sosig cannonfodder. Recommended to play on no targets and endless, with the health option of your choice!

    • 201KB
    • 3
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    Relaxed Reuben

    Last Update: 21 Sep 2021

    This character was created intending to provide a nice relaxing Take and Hold experience, full of overpowered guns, too many tokens to hold, and lots and lots of easy to kill sosig cannonfodder. Recommended to play on no targets and endless, with the health option of your choice!

  • Roblox Crossroads

    Roblox Crossroads

    Last Update: 09 Feb 2021
    Author: sussykris51
    Uploader: sussykris51

    nothing

    • 16.8MB
    • 8
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    Roblox Crossroads

    Last Update: 09 Feb 2021
    Author: sussykris51

    nothing

  • Customs TnH Map

    Customs TnH Map

    Last Update: 23 Feb 2021
    Author: NickMillion
    Uploader: NickMillion

    A slice of the Escape from Tarkov Customs map re-made for H3VR's TnH mode. ~300 square meters in size, 16 holds, 16 supply points!

    • 4.7MB
    • 50
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    Customs TnH Map

    Last Update: 23 Feb 2021
    Author: NickMillion

    A slice of the Escape from Tarkov Customs map re-made for H3VR's TnH mode. ~300 square meters in size, 16 holds, 16 supply points!

  • Sanctuary

    Sanctuary

    Last Update: 20 Apr 2021
    Author: Muecke
    Uploader: GordonFreiherr

    Finally updated to use the new Deli standard. Thanks a lot to Optomarcel for the Help.

    • 35.0MB
    • 22
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    Sanctuary

    Last Update: 20 Apr 2021

    Finally updated to use the new Deli standard. Thanks a lot to Optomarcel for the Help.

  • More Tilt Rails

    More Tilt Rails

    Last Update: 02 Mar 2021
    Author: Shampooh
    Uploader: Shampooh

    Adds 30 and 45 degree tilt rails

    • 1.6MB
    • 4
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    More Tilt Rails

    Last Update: 02 Mar 2021
    Author: Shampooh

    Adds 30 and 45 degree tilt rails

  • Shampooh's Magazine(s)

    Shampooh's Magazine(s)

    Last Update: 02 Mar 2021
    Author: Shampooh
    Uploader: Shampooh

    More magazines! With fancy working followers and springs

    • 7.7MB
    • 11
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    Shampooh's Magazine(s)

    Last Update: 02 Mar 2021
    Author: Shampooh

    More magazines! With fancy working followers and springs

  • WurstMod

    WurstMod

    Last Update: 02 Jul 2020
    Author: Koba
    Uploader: Koba0100

    A custom level framework for H3VR

    • 900KB
    • 157
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    WurstMod

    Last Update: 02 Jul 2020
    Author: Koba0100

    A custom level framework for H3VR

  • Tower

    Tower

    Last Update: 24 Aug 2020
    Author: wmak - gorerubicon
    Uploader: wmak

    A tower of rooms, hold each floor against groups of sosigs. Assault supply rooms directly or try to flank the sosigs instead.

    • 23.4MB
    • 39
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    Tower

    Last Update: 24 Aug 2020
    Author: wmak

    A tower of rooms, hold each floor against groups of sosigs. Assault supply rooms directly or try to flank the sosigs instead.

  • Magnum Research BFR - NCR Ranger Sequoia

    Magnum Research BFR - NCR Ranger Sequoia

    Last Update: 31 Aug 2020
    Author: Nikpo
    Uploader: NikpoWZRD

    Replaces the textures for the Magnum Research BFR, with one resembling the Ranger Sequoia from Fallout: New Vegas.

    • 19.0MB
    • 12
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    Magnum Research BFR - NCR Ranger Sequoia

    Last Update: 31 Aug 2020
    Author: NikpoWZRD

    Replaces the textures for the Magnum Research BFR, with one resembling the Ranger Sequoia from Fallout: New Vegas.

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News & Updates

  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 195 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 132 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 264 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments
  • BBCode update for mod pages and comments

    We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags. 

    Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...

    • 86 Comments
  • Community Forum Update

    Summary

    Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.


    The New Forum <...

    • 111 Comments
  • Forum Downtime

    Update - 21st November. Forums are once again live. Please post any forum-related feedback here.

    The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.

    After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...

    • 221 Comments