Hogwarts Legacy

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Taragashi

Uploaded by

Taragashi

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About this mod

a simple Engine.ini tweak to decrease light pop-in that you can see in interiors. (increased draw distance)

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Edit: There are still some lights that pop-in and out of existence in close range. Like going through a door from a certain direction. (occlusion culling issue?)
r.LightMaxDrawDistanceScale, doesn't seem to have any effect on this particular Issue, no matter how high the value is set to. 


You can in- /decrease the light pop-in and pop-out that you can see a lot, especially in interiors.

The games default value for the lights fade-in and out, is for all quality levels only 1 (low, medium, high & ultra settings)

If you add to your Engine.ini, the command r.LightMaxDrawDistanceScale=2 below [SystemSettings] , you increase the draw distance for lights, before it's pops-in or out.

You can edit your Engine.ini file yourself, or download the one I uploaded here and replace yours. (BACKUP first)

The default path to your Engine.ini is: C:\Users\%username%\AppData\Local\Hogwarts Legacy\Saved\Config\WindowsNoEditor

Add at the end of the Engine.ini file, the 2 lines below

[SystemSettings]
r.LightMaxDrawDistanceScale=2


 
Description of r.LightMaxDrawDistanceScale
(Scale applied to the MaxDrawDistance of lights. Useful for fading out local lights more aggressively on some platforms.)




If you like to tweak some other settings, you can use my list of commands:
Default Scalability quality settings - Google Spreadsheet