Main files
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Increase damage of enemies by +25 / 50 / 100 / 200 / 300% (choose only one)
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Increase NPC health by +25 / 50 / 100 / 200 / 300% (choose only one)
1.2 Fixed 200 and 300% that were higher because based on 100% version
Optional files
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Made best time to be -10 seconds and -5 seconds for mission race
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Add 30 seconds cooldown when using Ancient Magic on bosses
Note: not sure it is working -
Increase all items buy cost by 25 / 50 / 100% (choose ony)
Fixed issue I mixed it with Nerf Beasts -
Added 2 options 5 seconds and 10 seconds cooldown (well, now it is easier, but use as gameplay preference!)
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1.3:
-Basic Gear can loot now on small chests (gray one, was only used for starter gear)
-Rare potions can now appear in chests (who was bored of ONLY getting gear)
1.3a:
-Reduce probability Gear vendor has epic / legendary -
Stealth is way too OP especially with Talents, you can wipe a camp without any effort.
Added a 30 seconds duration to stealth spell (fixed) and a 15 seconds cooldown
Petrificus impact noise range is doubled. -
Options for more experience required per level: + 25 / 50 / 100 %
WARNING: feedback it lowers your current level retro-actively and you keep talents already bought. Remove mod restore initial level correctly. -
Make time to brew the random potions to 1H instead of 12 minutes
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Increase the maximum possible level of all NPC / Enemies to 40
1.3: now all enemies should scaling 5 level max around your level.
Thanks @Cbraqz for the increased minimum level per region -
2 options now
Restricted:
- Healing / Maxima / Invisibility / Storm / Focus = 5
- Endurus = 2
VeryRestricted:
- Healing / Invisibility =5
- Maxima / Focus / Storm = 2
- Endurus = 1
/!\ if you have more potions now it will not remove them -
Makes all necessity conjuration 3x the cost in moonstone (didn't change decoration price)
Moonstone generator takes 2400 seconds instead of 600 -
Made all enemies minimum spawn to be +3, and maximum to be 2x.
EXCLUDED Trolls and Dugbog -
Beasts:
- take +2 tick to be captured
- byproduct is reduce to only 1
- byproduct can only be collected every 1 hour instead of 25 mins
- Reduced spells to help last time to maximum 1.5s instead of 5s (new)
(separated size in another mod) -
Crucio: 30 seconds cooldown (vs 20), 15 seconds duration (vs 20), upgrade only level 30
Imperio: 15 seconds duration (vs 20), upgrade only level 33
Avada: 180 seconds cooldown (vs 90)
1.1: fixed issue with UI not showing 2 perks -
Maximum combat plants inventory = 2
Put compost and chopping pot production time to 1 hour
Doubled times for all plants pots growth -
Increase all potions crafting ingredients by 5x, except some hard ones to get and 3x stench of death
WARNING: use only after the first Potion classroom or you won't have enough ingredients