this is working but i have to say when equiping a broom the height just reset to normal and there is also a little bug with the hair for when you are on broom the hair just deform weirdly but it goes back to normal when i unequip the broom
The height changing back to normal when you mount a broom is a game feature which I can't disable.
I was unaware of the hair issue. Sorry about that! I'll take a look when I get a minute, but I don't have much time for mod work right now so I'm not sure when that will be. Thanks for letting me know though!
Been missing this mod and Time Dilator, just have not had any luck getting Blueprint Apparate to actually work consistently. Hoping to see more mods ported over to CurseForge as time goes on!
Any chance this (I assume it's this and/or Extended Character Creator that was my problem, since those are the only two I use that are likely to have skeletal mesh resources) getting updated for the official modding support update, whether just updating the relevant files or also porting it onto Curseforge/the in-game mod browser?
When performing the emotes in these mods, the refined proportions that the MC gained reverts to her original childish, large-headed body shape. (The Emote with any npc mod only returns the body shape in the interaction movie.)
Is it possible to update it so that it maintains the refined proportions when emoting with these mods?
This text was created using the translation function
Sadly it's not possible for me to force those mods to use the refined proportions. The creators of those mods would need to change their mods to use the refined proportions.
Tapping makes it easier to be precise. Rather than changing it to a hold, I would suggest to add a second keybind that lets you grow much more in a single tap.
For example: ctrl+Num8 = Grow a little bit with a single press alt+Num8 = Grow a lot with a single press ctrl+alt+Num8 = Massive increase with a single press
Will you consider do option to saving the heights + head as preset so can be loaded on demand?? I switch characters I have to readjust height every time. Not necessary but for convenience its good idea. thank you again .
Yeah the game rescales the player to match the size of the broom. It's always done that. Why it's rescaling when the player ragdolls I'm not sure. It's a pain though because the game is using a different method to change the scale, so my mod can't tell that the scale has changed. So annoying!
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and there is also a little bug with the hair for when you are on broom the hair just deform weirdly but it goes back to normal when i unequip the broom
I was unaware of the hair issue. Sorry about that! I'll take a look when I get a minute, but I don't have much time for mod work right now so I'm not sure when that will be. Thanks for letting me know though!
Thanks to you, MC has acquired sophisticated proportions.
By the way, I have one request for this wonderful MOD.
Emote with any npc
https://www.nexusmods.com/hogwartslegacy/mods/1442
PhotoMode Enhanced
https://www.nexusmods.com/hogwartslegacy/mods/2029
Animation Console
https://www.nexusmods.com/hogwartslegacy/mods/929
When performing the emotes in these mods, the refined proportions that the MC gained reverts to her original childish, large-headed body shape.
(The Emote with any npc mod only returns the body shape in the interaction movie.)
Is it possible to update it so that it maintains the refined proportions when emoting with these mods?
This text was created using the translation function
Thanks for your quick answer!
Rather than changing it to a hold, I would suggest to add a second keybind that lets you grow much more in a single tap.
For example:
ctrl+Num8 = Grow a little bit with a single press
alt+Num8 = Grow a lot with a single press
ctrl+alt+Num8 = Massive increase with a single press
Will you consider do option to saving the heights + head as preset so can be loaded on demand?? I switch characters I have to readjust height every time. Not necessary but for convenience its good idea. thank you again .