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icouldifiwantedto

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icouldifiwantedto

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156 comments

  1. herogoose
    herogoose
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    Hey, I don't have a numpad and I've gone through multiple times to reconfigure the keybinds but nothing seems to work. Ideally what should I set all the green texts to? The only ones I really changed were the Key= bindings so is it just that I need to change all the True's to False's and the False's to True's?
    1. icouldifiwantedto
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      Using Key=X will change the key to X. Changing the True and False items will determine whether you need to press SHIFT, CTRL, ALT etc as well. So if you want the keybind to be CTRL-ALT-X you would use bShift=False,bCtrl=True,bAlt=True,bCmd=False,Key=X.
    2. deareiv3
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      ah just found this, i will change my keybinds thanks!
  2. deareiv3
    deareiv3
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    uhmmm people without a numpad on their keyboard, what now? can i change the keybinds...?
    EDIT: okay found a previous comment, my bad
  3. Legendkiller456
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    Hey I noticed this wasn't one of the mods updated. Does it still work with the latest version? I'm looking to update my game so I can also use some mods that are in the in-built manager.
    1. icouldifiwantedto
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      Hi there. I did actually update this mod (so it is available via the new in-game modding system) I just forgot to say so in the mod description. I've done that now. Enjoy!
  4. Aewyngs
    Aewyngs
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    Thank you for this amazing mod I'm gonna try it.

    I'm sorry but english is not my native language, I don't understand what the timescale diladation option really doing ?
    With the 2nd option if I make my game to 1 day = 60 minutes, why the timescale dilatation is necessary ? What is the difference between 1 and 2 for example ?
    1. icouldifiwantedto
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      By default each time you press ALT-NUMPAD8 or ALT-NUMPAD2 the rate at which time passes will DOUBLE or HALF (because the TimeDilationScaleFactor is set to 2 by default). But if you change TimeDilationScaleFactor to 3, for example, then each time you press ALT-NUMPAD8 or ALT-NUMPAD2 the rate at which time passes will TRIPLE or REDUCE BY 1/3.
    2. Aewyngs
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      Okay thank you !
  5. Fallven
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    I would love to se Time Dilator to be ported to curseforge. It's a must have on my mod list. I am not a fan of default game time scale. Especially with Night Curfew, there is little time during the day to do anything.
    1. icouldifiwantedto
      icouldifiwantedto
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      Done!
    2. Fallven
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      Thank you!
  6. dshgna
    dshgna
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    Hi! Love your mods. I just started having trouble with the in-game version of the TimeDilator. Essentially all of the keybindings don't do anything, even when it is my only mod. It was working just fine before. I haven't checked if downloading it the old way (like putting it in paks and using blueprint modloader) still works. Any ideas as to why this is happening?
    1. dshgna
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      found the problem. I needed to turn numlock on/off.
  7. Akaislut
    Akaislut
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    Please, please, please port it to curseforge! Must have mod for many of us!
    1. icouldifiwantedto
      icouldifiwantedto
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      Done!
  8. ZoeyRose1356
    ZoeyRose1356
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    l downloaded the Time Dilator and Blueprint Apparate Modloader and put it into the mod and started a new save with Slytherin.

    The F8 isn't working for me
    1. icouldifiwantedto
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      Some laptops / PC's have function keys that only work if you press something else as well. So try holding down the Fn key while you press F8. If that doesn't work try ALT-F8, CTRL-F8 and Windows-F8.
    2. ZoeyRose1356
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      Nah of those worked
    3. icouldifiwantedto
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      Hm... Well this is a problem with Blueprint Apparate Modloader not Time Dilator, so check the POSTS tab on that mod. I know there have been quite a few about F8 not working, Maybe one of those will have the solution for you. Good luck!
    4. icouldifiwantedto
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      This mod is now available via the in-game modding system. You won't need to use a modloader if you install that version.
  9. SleepyChu96
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    Hey icouldifiwantedto, was just curious...would Time Dilator need to be made compatible with the new in-game mod update for HL?
    1. icouldifiwantedto
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      Not sure what you mean by "need to" but it could be. I'm currently working through my mods to figure out which ones can be ported across. Sadly I don't think the Immersive Modpack can be ported currently. Since most people install the Time Dilator because the Modpack needs it, that somewhat reduces the urgency to port the Time Dilator across.
    2. SleepyChu96
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      Wow, that was fast! Sorry, I was half asleep when I typed my message last night/this morning?? Don't mind my very strange wording! Ah, I see. As I'm one of the few people who use your Immersive Modpack and Time Dilator, I can certainly understand where you're coming from. (I think what I meant to say, when I said 'need to', was that would it have broken due to the game's new update itself. I think that's what I meant to say..)
    3. icouldifiwantedto
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      Oh right. No probs. Like nearly all blueprint mods, Time Dilator should work fine with the latest version of the game. Cosmetic mods (anything that contains a skeletal mesh) on the other hand, were all broken by the latest update. Broken in a way that can't be fixed. Those mods have no choice but to be ported over to the Creator Kit.
    4. SleepyChu96
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      Ah, well that makes more sense then, if it was just the skeletal meshes. Thanks for clearing that up for me.
  10. TheUltimate3
    TheUltimate3
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    Im pretty sure I have this mod installed right and can enter TimeDilator in rhe mod loader but alt-number5 does not appear to be working. 

    nothing shows up so i cant tell if things are actually working or not.
    1. icouldifiwantedto
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      Try pressing NUMLOCK once, to put your numpad into numpad mode (rather than cursor-control mode). Then press ALT-NUMPAD5.
    2. TheUltimate3
      TheUltimate3
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      EDIT: I figured it out checking some other comments. For whatever reason, within the Input.ini file, the defaults were not set the the numpad, they were set to the normal keys.

      I *do* recall changing these settings on a much older device, but that was months ago on an entirely different device. Once I did Alt+5, i can see now that it works. I do not know what happened but thank for the support.