I recommend using the prebuild project when making mods for Hogwarts Legacy, All info can be found on the github page for setting it up.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1.1.7
The user can now download a required file if it's missing.
Added check for active project name when creating a new project.
Version 1.1.1.0
Added Getting Started Tab.
Added more checks.
Renamed a few variables.
The window no longer closes if you are inside the project manager and delete all of your projects. It will now take you back to the start menu.
The window no longer closes if you activate a project and your content projects storage folder becomes empty. It will now take you back to the start menu.
Added popup input windows for creating a new project and for renaming a project.
Added some more checks.
Added an about section.
Added an option Open Project Manager to Create A New Content Project.
Donations
No donations accepted
I made this program to make it easier for mod authors to switch between their projects while only having 1 project setup.
How it works:
You will have to set the directory of your projects content folder. after that it will ask you to enter a project name if you haven't used UEPCM before.
You can easily manage multiple content folders for a single project.
you just have to activate your project in the project manager tab and after that start your phoenix.uproject
If you'd like to create a new project and switch to it, just go to the create a new project tab and create a new project. After entering a name and creating your new project, go to the project manager and set your new project to be the active project. Don't worry about your project that was already in the content folder, it will be automatically moved into the UEPCM storage folder. You can freely switch back and forth.
I recommend closing your unreal engine editor before switching your active project. then launching it again after switching.
<==== Setting your UE Project Content Directory ====>
To get started using UEPCM go to Settings > Set Directories > Set UE Project Content Folder Directory.
(Your "UE Project Content Folder" is the folder called "Content", located inside of your "PhoenixUProj" folder)
<==== Setting your UEPCM Content Projects Storage Directory ====>
You can also change the location of where UEPCM stores your Content Projects.
(By default, UEPCM stores your content projects in the root folder of the program, located inside of the folder called "UEPCM_Content_Projects_Storage")