Alright, listen up. If you plan on downloading this mod...
Don't download it.
There's no malware or anything, it's just that...you can't f*#@ing deploy it. It's impossible.
I tried to deploy this mod on SMF (Simple Mod Framework), and it failed to deploy. I tried deploying with just this mod applied, and it still was unsuccessful. Bottom line: It's broken.
Probably because the creator hasn't updated it SINCE 2022!!!
And a note for the creator of this mod: Please fix it. The error messages are just 'this uses a version before QuickEntity 3.0 yada yada Dartmoor' so the issue is probably something about whatever QuickEntity is. Again, PLEASE FIX YOUR MOD!
It works but I wish I had some control, like being able to pause and let them stand still, or make them follow a placed object like a coin. Or have a limited amount of NPC follow, so I can kill them in bunches without crashing the game.
Undeployable when applying mod with recent version of SMF. ERRORMod All NPCs Follow Hitman uses a version of QuickEntity prior to 3.0 in a patch to Dartmoor's scenario. This causes noticeable issues with entity positioning and rotation, one of which is the bushes in Dartmoor. This can be fixed easily by the mod's developer by using an automatic updater available at the QuickEntity Github releases.
I ran into the exact same error message but for a different mod (Patient Zero on all maps); maybe you have Patient Zero turned on for Dartmoor, in that case just turn it off for that My hypothesis is that it has nothing to do with this mod but I could be wrong
21 comments
Don't download it.
There's no malware or anything, it's just that...you can't f*#@ing deploy it. It's impossible.
I tried to deploy this mod on SMF (Simple Mod Framework), and it failed to deploy. I tried deploying with just this mod applied, and it still was unsuccessful. Bottom line: It's broken.
Probably because the creator hasn't updated it SINCE 2022!!!
And a note for the creator of this mod: Please fix it. The error messages are just 'this uses a version before QuickEntity 3.0 yada yada Dartmoor' so the issue is probably something about whatever QuickEntity is.
Again, PLEASE FIX YOUR MOD!
ERRORMod All NPCs Follow Hitman uses a version of QuickEntity prior to 3.0 in a patch to Dartmoor's scenario. This causes noticeable issues with entity positioning and rotation, one of which is the bushes in Dartmoor. This can be fixed easily by the mod's developer by using an automatic updater available at the QuickEntity Github releases.
My hypothesis is that it has nothing to do with this mod but I could be wrong