File information

Last updated

Original upload

Created by

AlyMar1994

Uploaded by

AlyMar1994

Virus scan

Safe to use

About this mod

Tired of the Dollar Store(TM)-styled weapon naming? Damn Lockheed Martin(R) and the rest for demanding extortionist fees to use their weapon titles and classifications in video games; this mod changes most weapon names to their closest IRL counterpart.

Permissions and credits
Mirrors
Changelogs
See the Brief Overview.  Aims to change basically everything I can on the subject.

This mod comes with four settings.  Each option has a default selected:
- Op.1 is a toggleable "Easter egg" setting that change certain suit or weapon names to reference past Hitman entries (or, in one case, a film reference.  See mod screenshots!);
- Op.2 is the very difficult choice of choosing how you want the Fiber Wire to be localized in-game;
- Op.3 allows you to choose which name you'd like to give 47's signature weapon (AMT 1911 'Silverballer' or AMT 1911 Hardballer);
- Op.4 allows you to select how you'd like to name the Cherry Blossom Baller.

More options will come at some point, I'm sure.  When overhauling weapon descriptions, I'd like to have toggleable options to use The Great Big Localization Revamp's descriptions as a base or vanilla's.


Features:
- Renames most weapons to their closest IRL counterpart.
-- (Does not reword descriptions yet.)


Installation:
This is a Simple Mod Framework mod.  It was made to be a SMF mod using SMF options, and I don't know how to make it for anything else, so use SMF.

This mod automatically updates when I change it, so SMF should provide automatic versioning/updating as well.


Compatibility:
- GENERAL TIP - Load this below everything else.  It shouldn't touch anything other than weapon names or descriptions.
- GENERAL TIP - If using both Heritage UI and TGBLR, load this underneath both.  Load list order should be "HUI (top) -> TGBLR -> RWN."

- Heritage UI: RECOMMENDED (HUI's de-capitalized text makes this mod look a lot nicer).  Should be compatible regardless if "Localization|Item Names" is set to "Vanilla" or "Heritage."  Make sure RWN is loaded *beneath* HUI; otherwise, either setting will overwrite RWN.

The Great Big Localization Revamp: Should be compatible, RWN should overwrite some of TGBLR's descriptions, so load RWN after.

- Merces to Money: Should be no compatibility conflicts between either mod, so load order doesn't matter.  I normally load MtM underneath RWN.

Unofficial Community Patch: Should be no compatibility conflicts.  Make sure RWN is loaded *beneath* UCP; otherwise, some vanilla-oriented changes may overwrite RWN.  UCP should probably be at the top of your load order, anyway.


Credits:
- Hitman Wiki (has tabs on weapon pages that list the weapon's main visual inspiration)
- Internet Movie Firearm Database (has an incomplete page of the main inspirations for WoA's weapons)