Theme build (points between 15001 and 15009) of the 64 possible duel presets from HOMM5 TotE for fun and immersive battles
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INSTALLATION: extract the 64 duel preset files to HOMM5 TotE v3.1 "DuelPresets" folder. The "NN" after each hero name is just so you know that character is from this mod. Play this mod with my Spell School Revamp https://www.nexusmods.com/heroesofmightandmagicv/mods/41 for more immersion.
All the available heroes from the 8 towns (8 heroes for each town) had been made according to their town lore, personal theme, and make use of each town unique skills & perks. Their attributes, spells, and even what unit upgrades they would have in their army were carefully considered. The only thing I didn't add for these presets is artifacts because those are just too unbalanced.
These theme presets are no way "balanced". Don't expect Dirael's Warp Swarm to do anyrhing to Necropolis opponent for example.... I tried my best to make them balanced though and all 64 presets have points between 15001 and 15009.
Example: Academy hero Nathir is a Fire-based Wizard.
Atributes: Magic-based Destructive focused hero so more Spellpower and Knowledge. Skills and Perks: Fire Mastery, Warlock Luck, and Sorcery Spells: Only allowed to have Fire spells. (Don't expect to win easily or at all against a Fire-resistant theme opponent) Army: Archmage instead of Battlemage because Archmage also cast Fireball.