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Svedal

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svedalrain

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45 comments

  1. vida35
    vida35
    • member
    • 1 kudos
    Played on Widow's Harbor, haven't checked other planets yet but looks like it still works after recent patch.
    Great mod 👍
  2. sorrakaa
    sorrakaa
    • member
    • 0 kudos
    works for me, thankyou for your service.  
  3. SprinKah
    SprinKah
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    • 0 kudos
    This mod seems to have removed the spore fog from Spore Chargers, Spore trees and all that

    among other things. I'm not sure if it's because of how the game's like now after the newest patch, but I really do hope the mod works the way it did before. 
  4. SprinKah
    SprinKah
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    • 0 kudos
    This mod seems to have removed the spore fog from Spore Chargers, Spore trees and all that

    among other things. I'm not sure if it's because of how the game's like now after the newest patch, but I really do hope the mod works the way it did before. 
  5. frimmh
    frimmh
    • supporter
    • 0 kudos
    VolumetricFogReducer removes gas mine effect when Fog setting is set to 'medium' or 'high'.

    With 'low' can see some green-tint but not enough to estimate the real radius of the gas.

    If I set to 'low' then I have a problem that some planets have 'wind'(not a storm. just typical wind with dusts) fog effect which is low-res at 'low or lowest' and works like another terrain volumetric fog that cannot be removed with VolumetricFogReducer. But it is fine with 'medium' or 'high'
  6. mercury2004
    mercury2004
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    • 0 kudos
    No longer work on some planet in the 19/03/2025 patch update.
  7. TDAXun
    TDAXun
    • member
    • 0 kudos
    在我的计算机上,似乎必须将体积雾设置为中等才能工作,而不是低和低。请问发生了什么事?我正在使用 morefogreducer。
    1. svedalrain
      svedalrain
      • supporter
      • 2 kudos
      我使用的是机器翻译。我想要的效果并不强烈——你在低水平上看到的就是我想要的。我不知道我所做的为什么有效,只是它做了我想要的事情。你可以以任何你想要的方式使用它。
  8. xzelarx
    xzelarx
    • member
    • 0 kudos
    hi hi, i use the VolumetricFogReduce, its pretty nice, and i wanted to see what the morefogreduce did, its supposed to do the same that the volumetricfogreduce does and more? or the 2 of em do different things?, the later comment says they should not be used in tandem.
    1. svedalrain
      svedalrain
      • supporter
      • 2 kudos
      If the color tint on distant objects annoys you, MoreFogReducer removes that as well.
      I disabled it by accident with my first version, and people complained when I restored it, and it was easy enough to isolate.

      ...at least, I assume. Nobody's confirmed to me if MoreFogReducer is doing what they expected, but the complaints have stopped. My first attempt should still be available if I've assumed wrong.
    2. xzelarx
      xzelarx
      • member
      • 0 kudos
      im using MoreFogReducer now, truth be told, i don't really see the difference xD, i probably didn't catch the color tint on distant objects before or now, but the more i can see the better, thanks a lot for the time.
  9. NoobNoob01
    NoobNoob01
    • member
    • 0 kudos
    I know it's too much to ask, but do you mind adding a option which enables 'unit originated fogs(spore charger, spore spewer, gas strike, gas grenade, ect.)' but just disables environmental fogs? That would improve the gameplay without hindering immersion.
    Thx for the great mod anyways!
    1. svedalrain
      svedalrain
      • supporter
      • 2 kudos
      Reduce your fog quality--I play on Low
      Keeps a lot of the opacity of not-terrain sources, still suppresses the low-lying fogbanks that obscure the floor
      Why it works like this is beyond me
  10. seksekvo
    seksekvo
    • member
    • 0 kudos
    My eyes don't hurt anymore. Thank you.