Replaces most music in the game with Star Wars music.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Feel free to reach out to me in the Helldivers 2 Modding Discord if you have any questions.
File credits
Helldivers 2 Modding Discord for providing the tools needed. Evelyn for developing the audio modding tool. Jay for writing documentation on the audio library. imscaredofwomen for answering most of my questions. Go check out his Halo Music Pack.
Donation Points system
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Fixed a few music segments that were too loud (there are still more to find, baby steps)
Fixed Extraction Music on Eradicate Missions (15m Defense)
Version 1.6
Started with a clean slate, this version was built from scratch.
Added 9 Calm songs.
Added 16 Battle songs.
Added 7 Transitional songs.
Got "Pick Drop Location" and "Pick Loadout" segments working again (Thanks Evie and Dekr for all your work with the mod tools)
XP Screen music works again.
Not super happy with Pelican Liftoff music. But it works for now.
I've had a few songs that are a little too loud, but further testing is needed. If you find one, please clip it and send it to me.
John Williams is the man.
Version 1.4
This is the first version post-01.002.101 update
Changed all 362 In-Mission Songs.
Removed a lot of the old songs to make room for new ones.
Added six transitional songs to help piece the music together.
Changed the Hellpod Descent Theme to "Droid Army March".
Added 'Love Pledge & The Arena'.
Added 'Binary Sunset'.
Added 'Battle of Heroes' (2 iterations)
Added 'Duel of Fates'.
Added 'March on the Temple'
Added 'An Empress in the Jungle (in 3 iterations)
Added 4 varients of 'Droid Invasion' to better fit themes.
Divided 'Cal Kestis Theme' into 2 iterations to fit themes better.
Added 'Arcann, The Inner Flame' (2 iterations)
Added 'A Mothers Guidance' (2 iterations)
Added 'A War of Heirs'
Added 'Clash of Destiny'
Added 'Dooku's Theme' (3 iterations)
Added 'Entering Asylum' (3 iterations)
Added 'Imperial March' (2 iterations)
Added 'Jango Fett Theme'
Removed the Vode An
Added Vode An (3 iterations + 1 transitional iteration)
John Williams is the man.
= = = And now for the not-so fun changes = = = The update hard-set a lot of song durations so most removals are due to that limitation.
Removed Picking Loadout Sequence.
Removed Picking Drop Locations Sequence.
Removed Throne Room during Platform Raise.
Removed FTL Jump Chimes.
Removed XP Screen Sequences.
Removed Credits Sequence.
Version 1.3
The mod is now Mod Manager Compatible!
added 7 new songs for downtime between fights. (For the Bugs and Bots; the Squid front was already done.)
Reworked the 'Select Drop Location' and 'Select Loadout' sequences to flow better into each snippet of the song.
Replaced the Descent Music to better fit the Loadout music.
Fixed the Galactic Map Music playing over the ship ambience.
Shortened and Softened "The Throne Room" song during platform raise.
CAUTION: There are still a few (really) loud segments during missions (3 to be exact); so be careful as I am still looking into these.
John Williams is the man.
Version 1.2.1
Fixed Endor Automaton Music Looping
Fixed Vanilla Pelican Liftoff music playing for a short stint, then going silent. (It shouldn't play at all.)
Fixed Several mis-timed songs on the Bot Front
Fixed Several mis-timed songs on the Bug Front
Fixed One mis-timed song on the Squid Front
Fixed One mis-timed song during Extraction Cues
John Williams is the man.
Version 1.2
Added 35 songs to the list. From the games: EA Star Wars Battlefront 2, Republic Commando, Force Unleashed
Added music for FTL Jumps
Added Clone Army March for Drop Location / Picking Loadout. (This isn't perfect by any means, but it feels better than the silence.)
Added a Varient of the mod with Battle Over Coruscant during Extraction
Mostly fixed the Illuminate Objective Music silencing the soundtrack. (It's still an ongoing issue, but less of a problem now)
Replaced some of the quiet music during Illuminate Missions with louder songs. - With this last update, AH normalizes the music in-game. Therefor I no longer have easy control over the volume of the songs.
Fixed Flag Raise Songs for all factions
Fixed Illuminate Music bleeding when crossfading.
John Williams is the man.
Version 1.1
This is the first version post-illuminate update. All prior versions will not work and will likely crash your game.
Added Tracks for Illuminate Faction (Although most of them are very quiet.)
Fixed music not playing for Automatons.
Fixed music not playing for Terminids.
Added Battle of Christophsis to Illuminate Front.
John Williams is the man.
Version 1.0
Replaced 'Battle over Coruscaunt' with 'Parjari' as Extraction Called.
Removed the Voice Lines from the Objective Complete SFX.
Added 'Ki Adi Mundi Theme' to the track list, with a 3.00% play chance.
Added 'Parjari' as Extraction Called and 1 Extraction Loop
Added 'Battle over Coruscaunt' as 2 Extraction Loops
Fixed Luke's Departure playing during extraction loops
Added a shortened 'Battle over Coruscaunt' as Eyes on Extraction.
Added trumpet intro tracks for when you first load into your ship.
Rebalanced the distribution of tracks to have a avoid playing the same track twice in a row.
Rebalanced 'Through The Canopy'
Rebalanced 'Anakin vs Dooku' Track
Added an Easter Egg (four technically)
Version 0.7
Balanced 11 tracks used for battle music
Fixed a few segment durations lasting too long and creating unnecessary silence
Version 0.6
Extended Extraction Called Track
Fixed several segment timings
Fixed Aalya Secura Theme being overwritten by Battle of Endor
Version 0.5
removed 8 tracks - because they felt out of place
added 14 new tracks
Rebalanced all current tracks.
fixed the majority of silent gameplay
Version 0.4
Retimed several sections to cue correctly.
Added Flag Raise track.
Version 0.3
added 7 new battle tracks for a more diverse soundtrack.
Version 0.2
Incorporated 3 tracks for battle music.
Finished the drop pod segment.
Version 0.1
Finished Extraction and Platform Raise segments.
“If you cannot do great things, do small things in a great way.” ―Napoleon Hill
Please use the mod manager. It's simple and clean; just like that one Kingdom Hearts song.
If you don't want to use the mod manager. Here's how to install the mod manually:
Installation Guide (For non-Beginners) Extract the contents of the zipped folder into ' \Steam\steamapps\common\Helldivers 2\data Installation Guide (For Beginners)
Go to your STEAM LIBRARY and right click HELLDIVERS II
At the bottom of the dropdown list click PROPERTIES
On the left side of the window click on INSTALLED FILES
Towards the upper right of the window click BROWSE...
This will open your game's directory.
Open the DATA folder
Now. Navigate to the download of the mod. Open `StarWars-MusicPack.zip` with Winrar, or 7-zip.
Select all files, then drag and drop them into the DATA folder we navigated to earlier.
And we're done. Open the game and help our brothers on the battlefront.
BUGS I'M AWARE OF
Small Geonosians
Big Geonosians
Dead Geonosians (A.K.A. the only good type of Geonosian)
ISSUES WITH THE MOD I'M AWARE OF
None, its perfect. (I do have a list, I'm far too tired right now to type it out.)