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Helldiverized Archive Team

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H0WLER1

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37 comments

  1. H0WLER1
    H0WLER1
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    Unfortunately, the update has once again been unfriendly towards many mods and both the weapon and armor archives have been affected, but only slightly. 

    Weapon Archive known issues-
    The mod will not cause the game to crash, but it appears that some of the LUT’s have been changed to where the reskins now have random colors on some parts. So far I have noticed this on the following-
    PLAS-1 Scorcher (muzzle)
    PLAS-101 Purifier (muzzle)
    PLAS-39 Accelerator (Scope)
    SG-8P (muzzle + stock)

    Armor Archive known issues-
    This mod WILL cause the game to crash on launch, however it’s only due to the decal swaps on the AC-1 and PH-56 armors. Disable these 2 and the mod is good to go. With the next update to the mod I’ll be replacing these with non-decal swap versions to prevent this issue in the future.

    If y’all discover any further issues, please do share
  2. Imca
    Imca
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    I feel kinda bad for you that you just made this, and now its in the base game for primaries at least.

    Still needed for secondaries and heavies though, hope it and the armor can be upgraded soon.
    1. H0WLER1
      H0WLER1
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      it's unfortunate timing for sure, but hey at least they finally added it in game..
    2. EsoBrad1
      EsoBrad1
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      you can add helldiverized colors for secondaries and stratagems still, we're still missing those. 

      I've got a question though, will there be a "helldiverization" of skins for vehicles and such? i'd love to see the truth enforcers ship or exos on the helldiver black and yellow scheme
  3. Sbarjau
    Sbarjau
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    Hey! fantastic mod!

    Unfortunately, There is an issue regarding the JAR-5 Dominator. if you choose to not activate the LUT edit for it, the orange stripes will still stay yellow, for some reason. 

    Also the dreadnought keeps the strange beige color for the shoulders and such instead of changing to yellow.

    Hope this gets fixed down the line. 

    Thanks for the mod.
    1. H0WLER1
      H0WLER1
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      For the Dominator, it’s decals are shared with other weapons so there’s not a way to only have its decals fixed without changing the others. 

      I’m not sure what’s going on with the dreadnought, I don’t have that issue and haven’t seen it mentioned by anyway else yet. That could be a load order issue, try having this mod at the bottom of your load order 
  4. Artecus
    Artecus
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    amazing mod - is it possible to do grenades as well? :)
  5. Rensai111
    Rensai111
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    Great job! I look forward to the updates!
  6. LawfuI
    LawfuI
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    I've never Endorsed a mod so fast in my life. Excelent work, Helldiver.
    On that note though, the Adjucator and the Spear still have that army-green tint, wish you would take a look at those 😉 
    1. H0WLER1
      H0WLER1
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      Next update will have em and more!
    2. LawfuI
      LawfuI
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      Looking forward to it!
  7. LarsJager
    LarsJager
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    No adjudicator?
    Other wise, very good mood
    1. H0WLER1
      H0WLER1
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      Adding that along a few other weapons+ new warbond rifle after it releases 
  8. MidnightStarfall
    MidnightStarfall
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    Question, how do the decals work for the laser weapons? (The Scythe, Dagger and Talon)

    I ask because I've been unable to get them to use the yellow like they are in the provided screenshots. They're appearing as black, like the default weapons.

    I'm suspecting a mod conflict, but I just want to get 'user error' out of the way first lol
    1. H0WLER1
      H0WLER1
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      So default with no toggles on should have them being yellow. Then white and black toggle are self explanatory with black 2 also changing the scorchers decal. If you have another weapon mod below this it probably has a decal sheet that’s overriding this mod
    2. MidnightStarfall
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      Yeah that certainly narrows it down to a conflict then, which is fine I'm sure I'll figure it out.

      Either way, thank you for the time, and the mod. This and your armour recolour mod are a godsend for colour consistency.
  9. OnlyHereticc
    OnlyHereticc
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    its nice to actually have the helldivers looking like an actual military again instead of the power ranger crap arrowhead keep doing 

    great work my guy hope you keep it up 
  10. nightmare03725
    nightmare03725
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    also on the carbin have i still the small pack and stock on it can i remove some how
    1. H0WLER1
      H0WLER1
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      That’s a separate mod that removes the bag and cheek riser. Search for “Liberator Carbine Mesh edits”
    2. nightmare03725
      nightmare03725
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      oh thanks
  11. MARINEKIM
    MARINEKIM
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    finally someone make this mod