Unfortunately, the update has once again been unfriendly towards many mods and both the weapon and armor archives have been affected, but only slightly.
Weapon Archive known issues- The mod will not cause the game to crash, but it appears that some of the LUT’s have been changed to where the reskins now have random colors on some parts. So far I have noticed this on the following- PLAS-1 Scorcher (muzzle) PLAS-101 Purifier (muzzle) PLAS-39 Accelerator (Scope) SG-8P (muzzle + stock)
Armor Archive known issues- This mod WILL cause the game to crash on launch, however it’s only due to the decal swaps on the AC-1 and PH-56 armors. Disable these 2 and the mod is good to go. With the next update to the mod I’ll be replacing these with non-decal swap versions to prevent this issue in the future.
If y’all discover any further issues, please do share
you can add helldiverized colors for secondaries and stratagems still, we're still missing those.
I've got a question though, will there be a "helldiverization" of skins for vehicles and such? i'd love to see the truth enforcers ship or exos on the helldiver black and yellow scheme
Unfortunately, There is an issue regarding the JAR-5 Dominator. if you choose to not activate the LUT edit for it, the orange stripes will still stay yellow, for some reason.
Also the dreadnought keeps the strange beige color for the shoulders and such instead of changing to yellow.
For the Dominator, it’s decals are shared with other weapons so there’s not a way to only have its decals fixed without changing the others.
I’m not sure what’s going on with the dreadnought, I don’t have that issue and haven’t seen it mentioned by anyway else yet. That could be a load order issue, try having this mod at the bottom of your load order
I've never Endorsed a mod so fast in my life. Excelent work, Helldiver. On that note though, the Adjucator and the Spear still have that army-green tint, wish you would take a look at those 😉
Question, how do the decals work for the laser weapons? (The Scythe, Dagger and Talon)
I ask because I've been unable to get them to use the yellow like they are in the provided screenshots. They're appearing as black, like the default weapons.
I'm suspecting a mod conflict, but I just want to get 'user error' out of the way first lol
So default with no toggles on should have them being yellow. Then white and black toggle are self explanatory with black 2 also changing the scorchers decal. If you have another weapon mod below this it probably has a decal sheet that’s overriding this mod
37 comments
Weapon Archive known issues-
The mod will not cause the game to crash, but it appears that some of the LUT’s have been changed to where the reskins now have random colors on some parts. So far I have noticed this on the following-
PLAS-1 Scorcher (muzzle)
PLAS-101 Purifier (muzzle)
PLAS-39 Accelerator (Scope)
SG-8P (muzzle + stock)
Armor Archive known issues-
This mod WILL cause the game to crash on launch, however it’s only due to the decal swaps on the AC-1 and PH-56 armors. Disable these 2 and the mod is good to go. With the next update to the mod I’ll be replacing these with non-decal swap versions to prevent this issue in the future.
If y’all discover any further issues, please do share
Still needed for secondaries and heavies though, hope it and the armor can be upgraded soon.
I've got a question though, will there be a "helldiverization" of skins for vehicles and such? i'd love to see the truth enforcers ship or exos on the helldiver black and yellow scheme
Unfortunately, There is an issue regarding the JAR-5 Dominator. if you choose to not activate the LUT edit for it, the orange stripes will still stay yellow, for some reason.
Also the dreadnought keeps the strange beige color for the shoulders and such instead of changing to yellow.
Hope this gets fixed down the line.
Thanks for the mod.
I’m not sure what’s going on with the dreadnought, I don’t have that issue and haven’t seen it mentioned by anyway else yet. That could be a load order issue, try having this mod at the bottom of your load order
On that note though, the Adjucator and the Spear still have that army-green tint, wish you would take a look at those 😉
Other wise, very good mood
I ask because I've been unable to get them to use the yellow like they are in the provided screenshots. They're appearing as black, like the default weapons.
I'm suspecting a mod conflict, but I just want to get 'user error' out of the way first lol
Either way, thank you for the time, and the mod. This and your armour recolour mod are a godsend for colour consistency.
great work my guy hope you keep it up