
Dreadhunter's Emblem (Broken due to update)
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version0.1
- Download:
- Manual
About this mod
Replaces the emblem on the Tyrant Hunter Cape and various armors and helmets to a custom emblem, being a combination of the Helldivers Skull and the Tyrant Hunter reticle.
- Permissions and credits
- Changelogs
Helldivers Skull and the Tyrant Hunter reticle.
Conflicts
This mod changes two UV maps, 460810856539232617, the UV map that manages some cape emblems, and 14940400443965972433, which is for some armor decals. I am not going to make a list for the armors, but I will list the capes that are under the former UV map in a separate thing in "Known Issues". But if your mod deals with either of those two UV maps, then it will conflict with this mod.
Known issues
(Cape emblems that are in the same UV map as the Tyrant Hunter emblem are messed up)
In more detail. the emblems of several capes are also in the same UV map that the Tyrant Hunter uses for it's emblem, but something about uploading the modified PNG in the mod gets said map tinted. Here's a list of the Affected capes
Bastion of Integrety
Cloak of Posterity's Gratitude
Botslayer
Martyris Rex
Eagle's Fury (the worst affected going from grey to black)
Blazing Samaritan
Mantle of True Citizenship
Per Democrasum (I can't tell if it actually does effect it but I will note it since it is in the UV map in question
Light of Eternal Liberty.
As far as I know this issue doesn't occur with the other UV map that this mod changes, but I can't tell.
Other Plans
I may turn other Helldivers Skull emblems into my emblem, but I am not set on the idea yet. The part of the mod where it effects many armors was not intended (I initially meant it for the Jaguar armor as a private mod.)