Replaces the LAS-16 Sickle with a DC-15A or DC-17M from Star Wars
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Author notes
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File credits
DC-15A Model originates from DICE's Battlefront 2 DC-15A Sound originates from Stars Wars Battlefront 2 (Classic) DC-17M Model originates from DICE's Battlefront 2 DC-17M Sound originates from Stars Wars Republic Commando Text Replacement made possible because of Discord User raidingforpants Boxofbiscuits/Helldivers 2 Modding Community Discord/ Toasted's team for the modding tools
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Changelogs
Version 1.6
- Updated all texture files - Shortened rifle length of DC-15A 1.0 to better fit shoulder weld (80% shorter) - Fixed LODs for all models
Version 1.5
- Reuploaded DC-17M file to correct one - Reuploaded sound files for DC-15A
Version 1.4
Added two DC-17M variants as additional options
Version 1.3
- Separated audio files and moved to optional - EA's Battlefront 2 sound added - Added another main file option with no scope
Version 1.2
- Updated text to replace with DC-15A wherever needed - Added a smaller version (0.75 scale) at request, comes with a different sight as seen above - Now shows up correctly in armory
Version 1.1
Fixed glare issue on sights
Version 1.0
Initial Version
Replaces the LAS-16 Sickle model with a DC-15A or DC-17M from Star Wars with the option to also replace audio
Choose from three DC-15A options Scale 0.75 (with scope) Scale 1.0 (with scope) Scale 0.75 (with no scope)
Choose from two DC-17M options DC-17M (with reticle) DC-17M no scope replacement
The no scope option is for those who do not want to edit other weapons due to the fact that the scope on the Sickle is also used on the Liberator and Adjudicator. Unfortunately they are shared assets.
The DC-17M magazine has semi-permanence due to how the Sickle magazine is rendered in-game. A ghost is added or else the magazine disappears in first-person.
Text files may not work as they tend to get overridden when used with multiple mods. Important Information
If you have more mods installed you need to name them in sequential order in order to have them work at the same time. IE:
Currently as of version 1.1 this mod is labeled with patch_15 so you will need to manually change it prior to installing depending on what mods you may or may not already have. Mod files renamed as a base of patch_0 as of version 1.2