This mod adds cards from the first game using the new mechanics in Hand of Fate 2.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.2.1
Fixed Tavern Wager and Mr Lionel not working
Version 0.2
Finished "The Crucible" encounter chain.
Version 0.1.2
Added a few more cards and the first changed equipment card
Version 0.1.1
Added a few more cards
Version 0.1
added to Nexus Mods
This mod adds cards from the first game using the new mechanics in Hand of Fate 2.
Some cards are added that are not part of the first game or are replacement of cards from the first game, they are listed here: -Combat Ring (Replaces Bashing Ring), After every Encounter with a successful Combat, gain 10 Gold.
If you discover any bugs or glitches, please notify me by either messaging me on discord or in a post.