Halo Wars: Definitive Edition

File information

Last updated

Original upload

Created by

IHaloJuryI

Uploaded by

IHaloJuryI

Virus scan

Some manually verified files

Tags for this mod

About this mod

This mod widely expands the base game, adding new units, buildings, upgrades, leaders, and even custom mechanics!

Permissions and credits
This mod widely expands the base game, adding new units, buildings, upgrades, leaders, and even custom mechanics!
Mod Progress: https://trello.com/b/zU1vW1bO/judgement-edition
Check out my Youtube channel for Modding Guides and other content! https://www.youtube.com/@ihalojuryi9642

Changelog:

--1.4.3
-Added Forerunner Healing Spire Base
-Added Promethean Watchers
-Added Didact and Knight Minimap Icons
-Added Minimap Icons for Forerunner Buildings That are Built Off of Minibases
-Slightly Buffed Crawler Damage
-Added Binary Turret
-Added Incineration Turret
-Added Splinter Turret
--1.5
-Added Flood Supply Stalk
-Added Flood Den
-Added Flood Lair
-Added Flood Nest
-Added Proto Gravemind
-Added Flood Tentacles (Turrets)
-Added Infection Forms
-Added Carrier Forms
-Added Thrasher Forms
-Added Swarms
-Added Bomber Forms
-Added Flood Spike Turret
-Added Flood Launcher
-Added Flood Juggernaut
-Added Flood Summoner
-Added Flood Walker
-Added Biomass Bombardment Leader Power
--1.5.1
-Fixed Thrashers Not Dying Properly
-Only Flood Combat Forms Can Garrison In Key Locations
-All Flood Units Can Now Teleport
-Flood Summoner Is Unselectable While Locked Down
-Flood Summoner Can Heal Units When Locked Down (Requires Upgrade)
-Flood Eggs Produced By Bombers And Summoners Are Now Not Selectable
--1.5.2
-Added Flood Combat Convert Leader Power
-Added Basic AI For Flood And Forerunners
--1.6
-Flood Survival Added
-Flood Launcher Damage Increased
-Flood Walker Damage Increased
--1.6.1
-Forerunner Survival Added
-Covenant Survival Added
-UNSC Survival Added
-Reduced Flood Launcher Range
--1.6.2
-Survival Gamemodes Now Work On All Maps
--1.7
-Added Master Chief Leader
-Added ODST Commando
-Added ODST Sniper
-Added Wasp
-Added Longsword
-Added Mantis
-Added Hyaena
-Added Coyote
-Added Rocket Hog
-Added Cluster Bomb Leader Power
--1.7.1
-ODST Commandos And Snipers Now Infectable
-Added Proper XF Textures To The Wasp, Mantis, And Coyote Turret (Textures Now Match Player Color)
-Increased Coyote Population Size From 1 to 2
-Changed Starting Base For Master Chief To A Station (Has 5 Building Slots Instead Of 7)
-Increased Veternacy Requirements For Mantis And Coyote
--1.7.2
-Nerfed Total Mantis Damage
-Nerfed Mantis Damage Vs. Air
-Mantises Now Count As Ground Vehicles (Banshees Now Use Fuel Rod Instead Of Plasma Cannon)
-Updated Announcer Lines For Upgrades For New Units
-Prevented Mantises From Harvesting Supplies
-Nerfed Mantis Shield (50%)
-Added Buzzard (Can Be Accessed From 2nd Page Of Airpad For Forge)
-Added Rhea (Can Be Accessed From 2nd Page Of Airpad For Forge)
-Buffed Longsword Super Missile/HAVOK Nuke Damage By 50%
-Buffed ODST Sniper Damage (Closer To Jackal Damage)
--1.7.3
-Buffed Buzzard Damage
-Removed Rhea (Too Buggy - May Return In The Future)
-Added Siege Pelican (Can Be Accessed From 2nd Page Of Airpad For Cutter)
-Added GroundVehicle Object Type To Gorgon And Raptor (Banshees Now Use Fuel Rods Against Them)
-Buffed Grizzlys (Cannister Shell Matches Scorpion Cannister Damage)
-Buffed Promethean Soldier Damage And Health
--1.7.4
-Fixed Siege Pelican Population (Actually Costs Population :))
-Added Broadsword (Can Be Accessed From 2nd Page Of Airpad For Anders)
-Added Falcon (Can Be Accessed From 2nd Page Of Airpad For Cutter)
-Added Covenant Engineer Population Type
-Added Super Repair (Accessible Via Field Armory)
--1.7.5
-Reduced Broadsword Boost to 1.5x (Down From 2x)
-Added Albatross (Can Be Accessed From 2nd Page Of Airpad For Anders)
--1.7.6
-Increased Phaeton Population To 5
-Removed Orange Smoke From Phaeton Helios Beam
-All New Unique UNSC Units Are Now Affected By Reserves Upgrade
-Landmine Drop Leader Power Added (Captain Cutter)
-Infantry Drop Leader Power Added (Captain Cutter)
-Crash Course Leader Power Added (Captain Cutter)
-Archer Missiles Leader Power Added (Sergeant Forge)
-Vehicle Drop Leader Power Added (Sergeant Forge)
-Titanium Plating Leader Power Added (Sergeant Forge)
-Scorpion Drop Leader Power Added (Sergeant Forge)
-Flash Bomb Leader Power Added (Professor Anders)
-Commando Drop Leader Power Added (Professor Anders)
-Flight Mechanics Leader Power Added (Professor Anders)
-Hornet Squadron Leader Power Added (Professor Anders)
-Napalm Strike Leader Power Added (Master Chief)
-ODST Drop Leader Power Added (Master Chief)
-ODST Enhancement Leader Power Added (Master Chief)
-Mantis Drop Leader Power Added (Master Chief)
--1.7.7
-Archer Missile Damage Increased By 25%
-Flash Bomb Damage Increased By 100%
-Napalm Strike Damage Increased By 20%
-Scorpion Drop Recharge Increased From 90 To 120 Seconds
-Hornet Squadron Recharge Increased From 90 To 120 Seconds
-Mantis Drop Recharge Increased From 90 To 120 Seconds
-Increased Hornet Squadron Cost To 900 (Was 600)
-Chief ODST Drop Cost Increased To 450 (Was 400)
-Chief ODST Drop Reduced To 3 ODST Commandos (Was 6)
-Changed Cutter's Infantry Drop To 3 Flamethrowers (Was 3 Flamers and 3 Marines)
-Added Hellion 
-Flood Transport Leader Power Added (Flood)
-Bio Heal Leader Power Added (Flood)
-Infectious Spike Leader Power Added (Flood)
-Infection Drop Leader Power Added (Flood)
-Regrowth Leader Power Added (Flood)
-Thrasher Drop Leader Power Added (Flood)
-Increased Longsword Pop To 9 (From 6)
-Increased Landmine Damage To 4x
-Landmine Cost Increased To 400 Supplies And 2 Tech (Was 200 Supplies And 1 Tech)
-Increased Flamethrower Turret Damage To 100 (Was 75.5)
--1.7.8
-Updated Infantry Drop Leader Power Description
-Increased Bio Heal Range To 20 (Was 12)
-Increased Flood Spike Damage To 8000 (Was 6000)
-Increased Flood Spike AOE Range To 40 (Was 30)
-Reduced Max Infectious Swarms From 20 To 10
-Reduced Max Infection Forms From 30 To 20
-Fixed Bug Where Longswords Would Be Stuck After Using Super Missile/HAVOK Nuke
-Fixed Bug Where Hellions Would Rapid Fire Their Infectious Bombs Infinitely
-Flood Transport Now Works With All Flood Ground Forces Except Flood Walker
-Reduced Didact Stun Time
-Forerunner Transport Leader Power Added (Forerunners)
-Hyper Heal Leader Power Added (Forerunners)
-Arc Tower Leader Power Added (Forerunners)
-Beam Barrage Leader Power Added (Forerunners)
-Soldier Drop Leader Power Added (Forerunners)
-Shield Enhancement Leader Power Added (Forerunners)
-Sentinel Drop Leader Power Added (Forerunners)
-Made Bio Heal Flood Eggs Targetable
-Prevented ODST Commando's Special Ability From Looping
-Increased Napalm Damage VS Buildings
-Reduced XP Awarded From Infection Forms/Infectious Forms To 0.25x
-Increased Flamethrower Turret Damage To 226.5 (Was 100)