About this mod
Snowtrap is an overhaul of Sandtrap to be far less sandy and a lot colder! Featuring functioning Pelicans, Phantoms, and forgeable Elephants.
- Requirements
- Permissions and credits
Version 1.0 - Finally updated for release H3!
Features include:
-Functioning transport and rocket pod Pelicans
-Enter driver seat by going inside
-Functioning Phantoms
-Three variants!
-Enter driver seat by going inside
-Two passenger seats and a turret (only accessible when there is a driver)
-Completely blank forge canvas, only one respawn point present on the map.
-Expanded boundaries/removed barriers
-Note that absolute map limits still exist
-Elephants in Forge Menu (and movable)
-AA Wraiths
-Reordered vehicle forge menu
-All UNSC vehicles first, then Covenant
Known issues:
-Pelicans are invulnerable
-Some structure textures not so great
-Small areas of sand decals where structures overlap or start/end
-Pelican rocket pods fire their missiles from slightly outside of the object itself
-Pelican wheels sometimes clip into floor (and get stuck)
-Exiting Phantom and Pelican from diver will put player outside of vehicle
-Player 2(+) forge item spawning/placement/rotation is... very strange and erratic (sometimes?), works fine if picking up objects spawned by host
Planned features:
-Largely expanded forge pallet inc custom/unique vehicles and Scarabs
-Accompanying BTB+ map using this patch/the patched .map file
-Biped 'vehicles' (eg player controlled hunters).
-Less janky Phantoms (currently only two seats and a gunner)
-Transport hog(s) (current names in menu are placeholder warthogs)
-Custom Vehicle(s)
-Grizzly (current name in menu is placeholder Scorpion)
-More?
Do let me know if you find any crashing issues etc. Enjoy!
(This is a patch file for Lord Zedd's modding tool Assembly. You will require Assembly to use this mod.)