About this mod
Tags for five new Master Chief models. Included are Halo 2 Anniversary Chief, two "Blur" cinematic style Chiefs - one with added chest scuffs - and two "higher poly" Halo 3 Chiefs.
- Requirements
- Permissions and credits
- Changelogs
**BACK UP your original "globals.globals" as well as the .model and .biped tags in your "masterchief" folder under "tags\objects\characters"**
Extract the files and place the two folders named "h2a" and "high_poly_h3_chief_HarrisonHag1" into your tags directory
Decide which of the three models you want to use (duh!)
Then, copy their .model and .biped tags into your "masterchief" folder, renaming them to "masterchief.model" and "masterchief.biped"
In your "globals.globals" tag, under "@PLAYER REPRESENTATION" you need to redirect the FP hands and body to the corresponding first person .render_model files, as shown in one of the provided screenshots.
If you're a total newbie, then it's important I let you know you will NEED to compile the campaign maps in order to actually play using these models. The main reason I haven't done so is that I have a lot of other things I've been working on, and I don't want to create a vanilla tag set to compile just using these three models (AKA laziness), and it's easy enough that anyone can do it.
No, seriously - it's super easy! Make sure you have the H3EK installed to use the mod tools (I really hope you've already done that step if you're looking for tags lol). You just need to run tool and use the command "tool build-cache-file" [WITHOUT the quotes] followed by the directory for the .scenario file for each mission. *If you want it made really simple, the readme contains the commands for compiling each campaign map*
CREDIT:
TOOLS
Mod tools - 343
Index - Haus
Halo Asset Blender Development Toolset - General-101
MODELS/TEXTURES
Halo 2 Anniversary Chief model & textures - Sabre Interactive
"Blur" H2A Chief Retexture - Sierra [Halo Archives Discord] *+ubald007 for the chest damage texture that I added*
High Poly H3 Chief - HarrisonHag1 [Sketchfab] | (may be the AbisV model, and I'm unsure of the permission there if that's the case) | +ubald007 for some textures [Halo Archives Discord]
Infinite "H2A" style retexture - Abel (SketchFab)
(Other) High Poly H3 Chief - Vuthakral (SketchFab & Halo Archive discord)
Other:
Kashiiera's H2A Chief tag, as having been very helpful in my learning Halo 3's shaders - especially in regards to the visors.
I hope you enjoy these! I'd love to see anything you do with them :)