Resuscitation is a from-the-ground-up recreation of Coagulation from Halo 2, brought into Halo 3. It is meant to be as faithful as possible to the original, while updating the visuals, and incorporating Halo 3 sandbox elements.
Requirements
DLC requirements
DLC name
Halo 3
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.0
Initial release of scenario tags
Note that the unfinished sniper rifle ammo equipment tag (included with the H3EK) will need to be overwritten with the one included in order for it to have proper physics and shading. This was the simplest workaround that I could come up with, that still allows the sniper rifle ammo to function when the sniper rifle is assigned as the starting weapon in MCC.