Halo: The Master Chief Collection

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PepperMan

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PepperMan1807

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1:1 Conversion of Halo 2's Cairo Station campaign mission into Halo 3

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Cairo Station in Halo 3

By PepperMan


1:1-ish Conversion of H2's Cairo Station into H3. Why? Because I can!
Almost exactly 1 year in the making!

Features:
  • Entire mission playable start to finish
  • Map is now a single BSP, meaning no loading between areas
  • Rewritten nearly 2400 lines of mission scripting by hand to make sure it plays well in H3
  • Opened previously inaccessible areas
  • Completely re-engineered shaders for H3 for all surfaces
  • All objects ported
  • Sounds ported
  • H2 enemies
  • More advanced Elite AI
  • Extra detailing in some areas
  • Altered intro sequence to contain elevator and tram ride from The Armory H2 tutorial mission
  • Exploration mode once the mission has ended - all doors unlocked and bi-directional elevator scripting!
  • Stupid easter egg to find (those in the Halo Mods discord will know what it is)
  • There's far too much stuff to list here, but you get it, its everything from Cairo Station in Halo 3!

Installation:
  • Download the .zip
  • Navigate to your MCC install in file explorer
  • Extract the "bink" folder from the zip into "Halo The Master Chief Collection/halo3"
  • Navigate to "Halo The Master Chief Collection/halo3/fmod/pc"
  • Make backups of your "english.fsb", "english.fsb.info", "sfx.fsb" and "sfx.fsb.info" files
  • Replace with those included in the fmod folder in the zip
  • Navigate to "Halo The Master Chief Collection/halo3/maps"
  • Make a backup of you "040_voi.map" file
  • Replace it with the one included in the maps folder in the zip
  • Done! Load up MCC with anticheat off and launch The Storm in Halo 3

Additional information/Known Issues (PLEASE READ!):
  • ATTENTION - MCC will probably crash if the outro cutscene is allowed to play all the way to the end. I am unable to find the cause of this, so please make sure to skip using Escape/Start before the cutscene finishes
  • Recommended difficulty is heroic - may not be well balanced for other difficulties
  • It may well be possible to break the scripting, but not easily through normal play
  • Cutscenes are washed out and low res - this is unfortunately a H3 MCC bug
  • Untested on co-op
  • Ranger (flying) elites may be erratic/get stuck occasionally
  • Audio environments are missing, unfortunately the clusters aren't working correctly so I can't add these sounds properly
  • Lighting on cargo elevator exterior window has weird shading when viewed at certain angles from outside
  • If you think the map is too dark/are playing in a bright area, bump your MCC "gamma" setting up to 5.5

Credits/Special Thanks:
  • Thanks to Ryno for allowing me to use their fantastic H2 bipeds port!
  • Thanks to Byzantine for their H3 elite master JMAD (gives the elites MUCH better combat behaviour than base H3)
  • Crisp, General_101, Krevil, Arttumiro, J-S, Demoxicini and TheChunkierBean for always having time to help out with issues and advice