Halo: The Master Chief Collection

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The Grim Dealer

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TheGrimDealer

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About this mod

A material/texture pack featuring fully custom-made recreations of various textures from Halo 2's Delta Halo missions, utilizing Halo 3's PBR shader.

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This material pack includes recreations of various textures featured in the Delta Halo and Regret missions from Halo 2, made from the ground-up in Substance Designer for Halo 3's PBR shader. Some textures were excluded from this initial release, but will eventually be added in at a later date.

All shader tags are pre-configured and ready to use in any project, and all texture source files will be included in the data folder.

To install, simply drag the tags and data folders into your H3EK root directory. It is recommended that you also install the included shader_collections file, or include a reference to "cone_collective\levels\shared\cc_delta_halo" in your own for easier shader assignment in your 3D software. The included collections file uses "cc_delta" for the material prefix.

Please feel free to leave feedback, as I plan on adding more textures from Halo 2 in the future and I am more than willing to adjust the ones in this first release based on community reception.