What I did for this mod was take weapon SFX from Halo 4, Halo 2A and Halo 5, and replace weapon SFX from Reach with those.
Requirements
DLC requirements
DLC name
Halo: Reach
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Just give me a DM.
File credits
343i for the sound effects Mauskal for making Roaring Gunfire, another SFX mod that was the inspiration. Matthew453 on r/halomods for making the tutorial on how to do this.
Donation Points system
This mod is not opted-in to receive Donation Points
Some weapons required more mixing than others(the needle rifle), but I think it turned out ok. I'm planning on more modded SFX in the future, finding the sample's a bitch tho.
HOW TO INSTALL: Extract the file you download into your MCC install location. Put it in this folder: Halo The Master Chief Collection\haloreach\fmod\pc. Replace the original file when it asks if you want to. Make a backup of the original sfx.fsb in case you need it!