About this mod
Halo 2 high charity with new weapons,characters,ranks and assets.
- Requirements
- Permissions and credits
- Changelogs
Gameplay:
-Changes:
-Needler projectiles do not attach to energy shields anymore and super combine explosions have a emp effect.
-Plasma pistols overcharge acts more like halo reach, splash damage and can damage health.
-Up-scaled the elite textures.
-Elite specops will use the assault helmet,chest pieces,shoulders from halo 3.
-Flood combat forms have less health and are more vulnerable to explosions/melee attacks.
-Elite combat forms now have the major(red) and zealot(gold) armor colors.
-Grunts now have a 50% chance to spawn with the curved methane tank from halo combat evolved.
-Grunt specops use halo reach armor.
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New:
-Added new encounters.
-Added the cut flood juggernaut form.
-Added elites.
-The needler uses the halo reach model and behaves like the h3 needler.(no player duel wielding for balance)
-The plasma pistol uses the halo reach model.
-When plasma cannons(turret) get destroyed they will drop a handheld version that can be picked up, enemies will also be seen holding the handheld turret.
-Grunt ultra's now have shields.
-The phantom uses the h2 anniversary model(saber interactive)
-Brutes now have there power armor from halo 3 and ranks, minor,major,ultra,captain,captain_major,captain_ultra,war chieftain and the hammer chieftain.
-Drones use the halo 3 models/animations and now have a ranking system,captain variants have shields. "minor"green,"major"blue,"captain"red,"captain major"gold.
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Difficulty:
-I have decrease the damage taken by enemies a small bit.
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Make sure to disable anti-cheat before you launch the game.
this map only comes in classic graphics due to custom tags.