This mod aims to improve the lighting of Halo 3 using ReShade without transforming the games artstyle, while also boosting texture detail without remodeling textures. Remaining very faithful to the classic Halo 3 aesthetic
Requirements
DLC requirements
DLC name
Halo 3
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Donations
No donations accepted
Donations
Every mod I make is free & always will be but I use tools that costs money to create my mods, which means I lose money to deliver this content. Please donate if you wish to help me out.
A ReShade preset that aims to enhance the Halo 3 lighting to bring it up to as close to modern standards as ReShade allows
1. Download ReShade & open 2. Download the mod's preset 3. Select DirectX 12 then click "browse" and click on the downloaded preset then next (this makes sure all the correct shaders are installed) 4. Drop the rest of the shader presets where your game's exe file is