About this mod
This gives the Brute Flood form a more terrifying gameplay value.
Adds armor to the Brute Flood form.
- Requirements
- Permissions and credits
Added support for Hammer so they can now use it and not just hold it.
I gave them some grip animations to keep their fingers from just swinging around.
Turret now looks acceptable in her hands.
Chieftain can throw equipments. The Armor variant uses invincibility.
Stalker can go invisible and or not throw tripmines.
There is a small bug in Halo 3. The area where armor used to be on the body is colored darker.
It's something Halo automatically do, to add a false shadow.
I tried to fix it but I couldn't. In ODST it's not that noticeable.
This files contains:
Armored Flood Brutes
- WhelpShieldless, Armorless
- Whelp-Major Shieldless, Shoulder Pad
- Minor Shield permanent loss
- Major Shield permanent loss
- Ultra Shield permanent loss
- Captain Shield permanent loss
- Captain-Major Shield recover
- Captain-Major Shield recover
- Bodyguard Shield recover
- Tracker Shield permanent loss
- Stalker Shield permanent loss, use equipment
- JumppackShield permanent loss
- Jumppack-Major Shield permanent loss
- Jumppack-Ultra Shield permanent loss
- Chieftain-Armor Shield recover, use equipment
- Chieftain-Weapon Shield recover, use equipment
How to install:
- Navigate to ?:\SteamLibrary\steamapps\common\H3EK
- Place the files from tags in tags
If Guerilla is still open during the progress
Close it and open it again.
Then you are able to see the tags.
For ODST there are some list who need to be appended for Firefight to work
under firefight:
Copy the list from "fc_brute_color_firefight_rs" and append it to "firefight_required_resources".
Copy what you want from "wave_template" of "fc_brute_color_sm_globals" and put it in "survival_mode_globals".
For Sapain to load the additional list:
under globals:
Copy what you want from "squad_template" of "fc_brute_color_ai_globals" and put it in "ai_globals".
Have fun with it. If there is any problem. please report them.