Halo: The Master Chief Collection

File information

Last updated

Original upload

Created by

Spartan Tanner

Uploaded by

SpartanTanner

Virus scan

Some suspicious files

About this mod

This mod contains all of my custom Halo tags that I have made that may come in useful for others in their mods.

Requirements
Permissions and credits
Mirrors
Changelogs
Heads up!:
This tag pack has been outdated for a while. I'm slowly updating and releasing most of the tags separately. Here's a few links:
Reach Spectre: https://www.nexusmods.com/halothemasterchiefcollection/mods/2423
Reach and 3 Rocket Warthog: https://www.nexusmods.com/halothemasterchiefcollection/mods/2392
ODST Uberchassis: https://www.nexusmods.com/halothemasterchiefcollection/mods/2401
ODST and 3 Hornet: https://www.nexusmods.com/halothemasterchiefcollection/mods/2403

SPARTAN TANNER TAGS



This mod currently contains the following:

Reach
   Vehicles
  • M12A1 Rocket Warthog 
  • M95 Missile Battery
  • H2A Spectre
  • Banshee Fighter
   Weapons
  • Flak Mortar CE
  • FuelRodGun H3
  • Plasma Caster
  • Void's Tear Plasma Pistol
  Characters
  • Generic Character Tag
  • elite_mpai
  Crates and Scenery 
        
crate_h_gun_box
  Other
  •  Generic Character Tag
  •  Expanded Ammo Packs

Halo 3
  Vehicles
  • M12A1 Rocket Warthog 
  • V-14C NMPD Hornet
  • T-25 RAV Needlerghost
  • ODST Standalone Turret

  Weapons
         Sentinel Needler
  Characters
  • Generic Character Tag
  • Needler Sentinel
   Crates and Scenery 
  • Elefan Cruiser
  • Covenant Corvette
  • Gun Rack Gameplay
  • Case
  • case_heavy
 Other
         Expanded Ammo Packs   
Halo 3 ODST
 
Crates and Scenery  
           H2A Uberchassis 

[ DETAILS ]

Vehicles:
M12A1 Rocket Warthog [REACH/3]
 This is a recreation of the M12A1 Rocket Warthog that was first introduced in the Gearbox port of Halo CE to PC. The Rocket Warthog is not a variant of the default Warthog, it is instead a custom warthog vehicle with a custom rocket turret that uses a modified HUD.

M95 Missile Battery [REACH]
  This one is pretty simple, I just cobbled together a functioning version of the Missile Batteries seen on Exodus as its rather obvious they were supposed to be vehicles at one point. Fires 6 missiles in a salvo, locks onto enemy air.

H2A Spectre [REACH]
   The H2A Spectre in Reach! I tried to make it as authentic as possible, even making it the only custom tag that I've made that uses custom sounds! I made it using the Revenant and Warthog Chaingun as a base, it has the two side passenger seats (using warthog and mongoose passenger animations.)

Banshee Fighter [REACH]
  Modified (and Nerfed) Space Banshee, it fires Plasma Bolts extremely fast and fires two Revenant Mortars on Secondary fire, has an actual damage model.

V-14C NMPD Hornet [3]
 This is a NMPD Hornet that is a kitbash of the Halo 3 Hornet with the NMPD Police Pelican. It is similar to the standard Hornet but has a Crowd Dispersal Grenade in place of Missiles which can throw objects about and deals minimal damage. It also mostly uses stock tags and is also not a variant of the stock Hornet tag. The lights only turn on when the player enters.

T-32 RAV Needlerghost [3]

 This is the infamous Needlerghost commonly seen in Custom Edition now in Halo 3. It fires slightly big Needle Shards with a slower firerate than the standard Ghost that slightly increases. The needles stick to most surfaces, fizzle or bounce off of energy shielding. And each individual shard explodes similar to a nerfed Super Combine explosion. Like the Rocket Warthog it is similar to the regular Halo 3 Ghost.

Weapons:
Flak Mortar CE [Reach]: Basically the Fuel Rod Gun from Halo CE PC. It's purple, has a battery and fuel rods fall down to the ground.

FuelRodGun H3 [Reach]: Literally just the stock Reach FRG with the H3 model slapped onto it.

Plasma Caster [Reach]:  Loosely based off it's Halo 5 incarnation, fires two weak Plasma Nades on Primary Fire, can charge-up to fire a Plasma Launcher esque projectile on Secondary Fire that locks on.

Void's Tear Plasma Pistol [Reach]:  Easily the most game breaking gun. It's the H5 incarnation but on steroids. Fires in 3 shot Bursts on Primary Fire, charge up creates a Vortex Field that pulls and pushes on anything around it with the field violently collapsing after 3 seconds.

Sentinel Needler [3]:  This is the cut Halo 2 Sentinel Needler. I also included a Sentinel Needler AI for use.

Crates and Scenery  

H2A Uberchassis [ODST]
 This is a port of the Halo 2 Anniversary Uberchassis civilian car into Halo 3 ODST for use alongside the vanilla Genet as decoration. Unlike the above mentioned vehicles this is not an actual .vehicle tag. There is a .crate tag, a .scenery tag and three hub_nav versions (These are the ones that flash lights when you get close to them, they aren't damageable.)

SDV Corvette and Elefan Cruiser [3]
 Basically the SDV Class Corvette from Reach and the Elefan Class Cruiser (Commonly seen in Halo CE and Halo 2) in Halo 3, both use the Cruiser rig so they can even appear in cutscenes and have small versions aswell.
Corvette has a digging variant aswell as one which fires plasma torpedos at the ground. 

Expanded Ammo Packs [REACH/3]

 I took the Ammo Packs from ODST and ported them into Reach and Halo 3, gave them physics models, and even added rocket, dmr and grenade launcher (Reach only) ammo.

Characters

Generic character tag [Reach/3]
 There is also a modified generic.character tag that is modified to be able to use these tags for both Reach and 3. You will have to overwrite the base generic.character tag with mine so that AI can use the custom tags (Otherwise they will not do anything when they attempt to use these)

Levels

Sidewinder AI Arena [3]
 This is a modified version of Sidewinder with AI. I've now added three buttons and several weapons/ vehicles in the map close to the centre structure. The button in the center enables and disables AI (It's set to off on map start) The Elevator button to it's right enables MarineVsODST, which has Marines (Blue Team) and ODST's (Orange Team) spawn at both bases with two rocket warthogs and a NMPD hornet each. The button to the left enables HumanVsCovenant, which has two regular Chaingun Hogs and a Marine Squad with 6 members spawn at the same base at which the Marines spawn in in the other mode (They are also on Blue Team). And 2 Needler Ghosts and 2 regular Ghosts spawn at the centre, piloted by Grunt Majors. Aswell as a AA Wraith piloted by an Elite  (The Covenant team is Orange). Nothing is stopping you from spawning both of them at the same time. All AI respawn after 800 ticks as long as their respective mode is still on. I set it up so that wrecked vehicle pieces are removed after every 250 ticks.

Tip Of The Spear [Reach]
  This is a modification of Tip Of The Spear (M35). It mainly is a testbed for my custom tags but include some extra stuff such as Civilian Vehicles and 5 Easter Eggs. Try to find em all!

 You can do whatever you want with the scenario and its accompanying scripts.

Feel free to credit me if you happen to make use of anything in here within your own mod.

Refer to the multiple Readmes in the downloads for more information