Halo: The Master Chief Collection

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Xeno_08

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NexusModderXeno

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About this mod

This is a small mod for modders that plan to add Elites to their mod. It adds a new ranking system for the Elites, with 4 new ranks added, each with unique AI and firing patterns. It also improves the AI of Minor, Major, and Spec-Ops Elites, as they often charged in and got themselves killed, so I made them a bit more defensive.

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Many of the new ranks added appeared in earlier games such as Halo 1 and 2. They were missing in Halo 3, sadly, so I added them back.
The new ranks are:

Stealth: Elites that utilise active camo to slay their enemies. Their shield strength is very low to balance out their effectiveness. They are coloured a bright blue, similar to Halo 1.

Flight: These Elites has unique driving patterns for vehicles and have different firing patterns for the Plasma Cannon turret and Machine Gun turret.

Ultra: Very aggressive Elites that will pull out an Energy Sword and leap to their enemies once their shield is down. They use heavy weapons well when they aren't in a charging rage, such as the Fuel Rod Gun and Rocket Launcher.

Zealot: The strongest Elites in the mod. They boast very strong shields, capable of wiping out entire squads of Covenant enemies on their own. Try to keep them alive; they are valuable allies which really help.

These new ranks were heavily inspired by Ruby of Blue, who added these ranks in his rebalancing mod.
The new Elites also have new animations for sitting in the back of the Troop Warthog and Scorpion Treads too, so you can transport them easily.

INSTALLATION INSTRUCTIONS:
-Extract the folder included in the download.
-Drag and drop the folder into the H3EK directory.
-Press 'Replace files in the destination' when it asks what to do with the files.

And you're done! Have fun with this small mod I made.
There is a secondary file that includes new models for Players 3 and 4, but it is not necessary for the mod to function. It has the same install process if you did choose to add it.