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Created by
FreshyChellUploaded by
FreshyTechVirus scan
About this mod
THIS MOD IS OUTDATED. I WILL UPDATE IT IN THE FUTURE.
Halo 1 Rebalanced is a mod for Halo: Combat Evolved that changes the weapon sandbox, vehicle sandbox, and AI behavior. Enjoy!
- Requirements
- Permissions and credits
SPOILERS!!!
Changes
Player
Shield Recharge Time is unaffected by difficulty
Increased Shield and Body Vitality
Weapons
Assault Rifle
Increased Accuracy
Increased Bullet Speed
Pistol
Increased Accuracy
Increased Bullet Speed
Sniper Rifle
Added slight upward recoil
Decreased Fire Rate
Rocket Launcher
Increased Fire Rate
Shotgun
Increased Pellet Speed
Flamethrower
Only appears 3 times
Plasma Rifle
Increased Accuracy
Slightly weaker against shields
Longer battery
Slightly stronger against health
Plasma Pistol
Standard Fire slightly weaker against shields
Slightly stronger against health
Needler
Increased Needle Speed
Decreased Tracking
Fuel Rod Gun
Increased Damage
Fragmentation Grenade
Decreased Minimum Damage
Plasma Grenade
Decreased Minimum Damage
Vehicles
All vehicles are now destructible
Scorpion
Increased speed and acceleration
Increased cannon and turret accuracy
Increased cannon fire rate
Wraith
Mortar fire is more dangerous
Wraith takes five scorpion shells to be destroyed on Legendary
Covenant Turret
Much more deadly
Faster projectiles
AI
Firing ranges increased
Grunts
Added Ultra Grunts and Heavy Grunts
Jackals
Some jackals wield needlers
Added Jackal Ultras
Elites
As of Update 1.1, most elites no longer throw grenades (Elites became sitting ducks while throwing a grenade)
Added Elite Ultras
Hunters
Hunters are no longer headshot vulnerable
Weak to plasma weapons and needler super-combines
Attached Fuel Rod Gun is much more lethal
Flood
Infection forms do more damage to shields
Carrier forms spawn 9 to 12 infection forms upon death
Carrier forms explode immediately upon death
Combat forms are now headshot vulnerable
Elite combat forms have weak shields
Sentinels
Sentinel beam does more damage against infantry
Marines
Marines are not stunned as easily
Marines fire more aggressively
Increased health
More accurate with weapons
Captain Keyes has more health