Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This shader was only tested in Halo:reach on the Halo MCC (Steam Version). Reshade results on other titles may vary.
File credits
The shader.fx files are not created by me. they belong to their respective programers and the reshade.me post processing injector. My work was only creating the .ini files. All credits go to the respective authors. Only publicly aviable shader. fx files have been used. reshade is free to use.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.0.1
- Monochrome shader reworked for better color brightness contrast
Version 1.0
First realease, feedback is always welcomed.
A basic instalation of reshade is needed. Download the shader folder .zip and unpack the contents into your reshade instalation directory There are 4 reshade.ini's currently possible
:: The specialized versions even work with _anopias ::
Options: -Universal Enchroma(for mild to medium colorblindness of any kind) -tritanomal (for medium to heavy tritanomaly /tritanopia) -deuteranomaly (for medium to heavy deuteranomaly/deuteranopia) -protanomaly (for medium to heavy protanomaly/ protanopia)
Please refrain from using the enchroma shader for anything besides custom games if you are not colorblind, as the increased color contrast could grant you unfair advantages, which could lead to this shader or reshade in general being banned for Halo:reach. This defeats the purpose of this shader and robs players by removing this great visual enhancement tool.