About this mod
**THIS MOD IS OUTDATED. CLICK HERE FOR THE CURRENT VERSION!**
https://www.nexusmods.com/halothemasterchiefcollection/mods/1270
Halo 1 Overhaul is a mod for Halo: Combat Evolved that changes the weapon sandbox, vehicle sandbox, and AI behavior. This is just a prototype, not the final mod.
Any feedback is appreciated.
- Requirements
- Permissions and credits
SPOILERS!!
Changes
Player
Increased Shield Vitality
Decreased Body Vitality
Needler and Rocket Launcher melees do more damage
Shield Recharge Time is unaffected by difficulty
Weapons
Assault Rifle
Increased Accuracy
Decreased Fire Rate
Increased Bullet Speed
Increased Damage
Smaller Reticle
Pistol
Increased Accuracy
Increased to 3x Scope
Increased Bullet Speed
Decreased Damage
Smaller Reticle
Sniper Rifle
Decreased Fire Rate
Increased Scope
Increased Bullet Speed
Added Vehicle Damage
Plasma Rifle
Battery lasts twice as long
Increased Damage
Plasma Pistol
Decreased Damage
Needler
Increased Accuracy
Increased Needle Speed
Increased Range
Decreased Needle Tracking
Increased Super-Detonation Damage
Frag Grenade
Decreased Minimum Damage
Plasma Grenade
Decreased Minimum Damage
Vehicles
Vehicle weapons are more accurate
Spirit Dropship Turret is now destructible
Stationary Turrets are now a greater threat
Scorpion is faster
Splattering does less damage
Enemies
Grunts
SpecOps Grunts have more health
Elites
Melee is more dangerous
Elites now throw grenades
Ultra Elites replace some Zealots
Shields recharge faster
Jackals
Minor Jackals carry Needlers
Hunters
No longer headshot vulnerable
Melee attack is much more dangerous
Allies
Marines are more accurate