Halo: The Master Chief Collection

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Created by

FreshySaml

Uploaded by

FreshyTech

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About this mod

**THIS MOD IS OUTDATED. CLICK HERE FOR THE CURRENT VERSION!**
https://www.nexusmods.com/halothemasterchiefcollection/mods/1270

Halo 1 Overhaul is a mod for Halo: Combat Evolved that changes the weapon sandbox, vehicle sandbox, and AI behavior. This is just a prototype, not the final mod.

Any feedback is appreciated.

Requirements
Permissions and credits
I'd like to thank Ruby of Blue and The Vengeful 'Vadam for inspiring me to make this mod!

SPOILERS!!

Changes

Player
Increased Shield Vitality
Decreased Body Vitality
Needler and Rocket Launcher melees do more damage
Shield Recharge Time is unaffected by difficulty


Weapons

Assault Rifle
Increased Accuracy
Decreased Fire Rate
Increased Bullet Speed
Increased Damage
Smaller Reticle

Pistol
Increased Accuracy
Increased to 3x Scope
Increased Bullet Speed
Decreased Damage
Smaller Reticle

Sniper Rifle
Decreased Fire Rate
Increased Scope
Increased Bullet Speed
Added Vehicle Damage

Plasma Rifle
Battery lasts twice as long
Increased Damage

Plasma Pistol
Decreased Damage

Needler
Increased Accuracy
Increased Needle Speed
Increased Range
Decreased Needle Tracking
Increased Super-Detonation Damage

Frag Grenade
Decreased Minimum Damage

Plasma Grenade
Decreased Minimum Damage

Vehicles
Vehicle weapons are more accurate
Spirit Dropship Turret is now destructible
Stationary Turrets are now a greater threat
Scorpion is faster
Splattering does less damage

Enemies

Grunts
SpecOps Grunts have more health

Elites
Melee is more dangerous
Elites now throw grenades
Ultra Elites replace some Zealots
Shields recharge faster

Jackals
Minor Jackals carry Needlers

Hunters
No longer headshot vulnerable
Melee attack is much more dangerous

Allies
Marines are more accurate