Halo: The Master Chief Collection

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Created by

L Barrio Chino

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ElBarrioChino

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About this mod

A reshaded forge world created to look like a desert oasis with bright sand instead of grass and warmer blue water than regular forge world, now with an expanded forge pallet containing a few added vehicles and weapons; the first of more refined versions to come in the near future!

Requirements
Permissions and credits
Fight across the vast deserts of halo for both ground and aerial supremacy, as the zealot faction joins the fight between covenant and unsc forces!

Added vehicles:
- Mac Cannon
- Pelican (NOTE: Currently an indestructible vehicle but fun to fly around in)
- Phantom (NOTE: may or may not have inconsistent fixes)
- Endo-atmospheric seraph with a golden finish. Different animations and flying style than the vanilla seraph
- Zealot ghost & banshee with golden finish
- Zealot space phantom
- AA shade turret as seen in the New Alexandria campaign mission

Added weapons:
- Jackal shields (both minor and major)
- Jorge's chaingun
- Covenant style rail gun
- Custom-made Banished plasma cannon as seen held by Spartan-II Robert-25 of Omega Team (must have "fixed" physics
otherwise will fall through floor for some reason - currently looking into it)

Installation:

1. Backup your vanilla "forge_halo.map" file to somewhere you will remember. This map is found in C:\Program Files (x86)\Steam\steamapps\common\Halo The Master Chief Collection\haloreach\maps

2. Extract the forge_halo.rar and paste the modded "forge_halo.map" file in the above directory. 

3. Run the game with anti cheat disabled, happy forging!