Halo: The Master Chief Collection
TELEPORT IN WINTER CONTINGENCY -ASSEMBLY SCRIPT

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DunkSauZ3

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HOW TO TELEPORT:
Press dpad_down to teleport with a controller
or
Press keypad_down to teleport with a keyboard



(script static unit player0
    (player_get 0)
)

(script static unit player1
    (player_get 1)
)

(script static unit player2
    (player_get 2)
)

(script static unit player3
    (player_get 3)
)

(script static short player_count
    (list_count (players))
)

(script startup void some_scripts
    (soft_ceiling_enable "false" 0)
    (kill_volume_disable "kill_tv_outpost")
    (kill_volume_disable "kill_tv_outpost_ext")
)

(script continuous void never_die
    (object_cannot_die player0 true)
(object_cannot_die player1 true)
(object_cannot_die player2 true)
(object_cannot_die player3 true)
)

(script continuous void teleport_command_1
    (sleep 90)
    (sleep_until 
        (and
            (player_action_test_dpad_down)
        )
    )
    (chud_post_message_hack "Respawn!")
    (unit_lower_weapon (player0) 1)
    (fade_out_for_player player0)
    (sleep 60)
    (switch_zone_set "zoneset_barn")
    (sleep 90)
    (object_teleport_to_ai_point (player0) "ps_teleports/barn01")
(object_teleport_to_ai_point (player1) "ps_teleports/barn01")
(object_teleport_to_ai_point (player2) "ps_teleports/barn01")
(object_teleport_to_ai_point (player3) "ps_teleports/barn01")
    (unit_set_current_vitality (player0) 80.0 80.0)
    (fade_in_for_player player0)
    (unit_raise_weapon (player0) 1)
    (player_action_test_reset)
    (sleep 60)
    (sleep_until 
        (and
            (player_action_test_dpad_down)
        )
    )
    (chud_post_message_hack "Respawn!")
    (unit_lower_weapon (player0) 1)
    (fade_out_for_player player0)
    (sleep 60)
    (switch_zone_set "zoneset_3kiva")
    (sleep 90)
    (object_teleport_to_ai_point (player0) "ps_teleports/3kiva01")
(object_teleport_to_ai_point (player1) "ps_teleports/3kiva01")
(object_teleport_to_ai_point (player2) "ps_teleports/3kiva01")
(object_teleport_to_ai_point (player3) "ps_teleports/3kiva01")
    (unit_set_current_vitality (player0) 80.0 80.0)
    (fade_in_for_player player0)
    (unit_raise_weapon (player0) 1)
    (player_action_test_reset)
    (sleep 60)
    (sleep_until 
        (and
            (player_action_test_dpad_down)
        )
    )
    (chud_post_message_hack "Respawn!")
    (unit_lower_weapon (player0) 1)
    (fade_out_for_player player0)
    (sleep 60)
    (switch_zone_set "zoneset_outpost_intro")
    (sleep 90)
    (object_teleport_to_ai_point (player0) "ps_teleports/outpost01")
    (object_teleport_to_ai_point (player1) "ps_teleports/outpost01")
    (object_teleport_to_ai_point (player2) "ps_teleports/outpost01")
    (object_teleport_to_ai_point (player3) "ps_teleports/outpost01")
    (unit_set_current_vitality (player0) 80.0 80.0)
    (fade_in_for_player player0)
    (unit_raise_weapon (player0) 1)
    (player_action_test_reset)
    (sleep 60)
    (sleep_until 
        (and
           
(player_action_test_dpad_down)
        )
    )
    (chud_post_message_hack "Respawn!")
    (unit_lower_weapon (player0) 1)
    (fade_out_for_player player0)
    (sleep 60)
    (object_create "outpost_flare")
    (switch_zone_set "zoneset_outpost_interior")
    (sleep 90)
    (object_teleport_to_ai_point (player0) "ps_teleports/outpost_int01")
    (object_teleport_to_ai_point (player1) "ps_teleports/outpost_int01")
    (object_teleport_to_ai_point (player2) "ps_teleports/outpost_int01")
    (object_teleport_to_ai_point (player3) "ps_teleports/outpost_int01")
    (unit_set_current_vitality (player0) 80.0 80.0)
    (fade_in_for_player player0)
    (unit_raise_weapon (player0) 1)
    (player_action_test_reset)
    (sleep 60)
)

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