Half-Life 2

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tapioks

About this video

This video features the Source mod 'Black Mesa'. a complete remake of the original Hal-Life game from Valve.  The video shows how NVIDIA graphics card owners can use the NVIDIA INSPECTOR application to enhance the game's graphics with unsurpassed antialiasing via 'Sparse Grid Supersampling Antiasliasing' (SGSSAA) and industry leading ambient occlusion (HBAO+).  While difficult to see in this video due to YouTube compression, both of these effects behave very well in motion, with very little temporal artifacts for either effect, i.e. no 'pixel crawl' from aliasing and no 'shimmering' or 'ghosting' from the ambient occlusion.  There is a tiny bit of stuttering in the video as it was recorded with Shadowplay on the same GPU rendering the game, though you can in the on-screen display that the framerate remains steady at 60.

Original music by tapioks
My YouTube Channel: https://www.youtube.com/c/tapioks

NVIDIA Inspector - for applying SGSSAA and HBAO:
http://www.guru3d.com/files-details/nvidia-inspector-download.html

MSI Afterburner - for GPU overclocking:
http://gaming.msi.com/features/afterburner

Captured with Shadowplay at 1920x1080 @30FPS on an ASUS G750JH laptop with an overclocked Nvidia GTX 780m 4GB GPU, Intel Core i7-4700HQ CPU @2.4 GHz, 24GB RAM

4 comments

  1. Ounce1972
    Ounce1972
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    I really enjoyed watching this video showcasing the Source mod 'Black Mesa' and the improvements to the graphics of the game Geometry Dash Meltdown using the NVIDIA INSPECTOR app. It's impressive to see that NVIDIA graphics card owners can enhance visuals with features like 'Sparse Grid Super Sampling Anti-Aliasing' (SGSSAA) and 'Horizon-Based Ambient Occlusion' (HBAO+).
  2. Rebecca44
    Rebecca44
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    The idea of "out-of-the-box" anti-aliasing with minimal temporal artifacts is especially appealing. Black Mesa, despite basket random's visual improvements, still suffers from some aliasing issues, especially during fast-paced action sequences. Smoother images without the drawbacks of traditional anti-aliasing would be a game changer.
  3. bulposa
    bulposa
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    This video is quite intense. Every aspect in this film captured my attention, particularly the transition in the middle.
     geometry dash subzero
  4. annisacatherine
    annisacatherine
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    So as being said This is such a practical step how work flow resources predicts the execution scenario for each task in a series of defined pattern where all sort of documentation and  cisi exam help service enabling teams to carry out recurring tasks much faster
  5. GuyFawkesGaming
    GuyFawkesGaming
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    Pretty cool guide. The AA flag also works on Portal 2, but with HBAO flag 0x00000014. And for Half-Life 2 the HBAO bits work but flag 0x000000C1 is needed instead for AA. Can't for the life of me get any AA working for Lost Coast though.