HALF-LIFE
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Half-Life: Ultra Definition Model Pack (1.0)
"Ultra Definition Model Pack for Half-Life"



Hand picked models submitted by the talented "Half-Life Improvement Team" community.



The pack includes:

*New ultra definition models (weapons and characters).

*New sounds (weapons, items and characters).

*New sprites.



(works with WON and STEAM versions of Half-Life)
Half-Life: Resident Evil - Cold Blood Full Client (Beta 2)
Resident Evil : Cold is a co-operative modification built on the Half Life engine. Set in the Resident Evil universe, players will have to battle with not just their limited weapons, but their wits too if they wish to survive in the virus infested streets of Raccoon City. Players will encounter all the favorites from the Resident Evil monster database while utilizing a wonderful array of weapons. From Golf Clubs to M202A1 Rocket Launchers, the survivors will battle furiously to live on for another day in the most grueling fight of their lives.



  • Change Log



- Iron sights

- Twenty Three weapons

- Eighteen unique monsters

- 8 playable characters, each with their own stats and abilities

- Minigame modes � Play as a Crimson Head and hunt down your friends!

- Fifteen maps � More coming VERY soon!

- Enhanced monster animations

- Enhanced monster AI

- Enhanced monster visuals

- Command menu for performing various actions, such as using a first aid spray, mixing some herbs or applying a bandage





Resident Evil 4 style over-the-shoulder camera, complete with crosshair, with the ability to seamlessly switch between first and third person at the touch of a button ingame



Watch out for monsters � clawed nasties can slice your head off, while players watch your detached head roll across the floor



Extended ab-lib commands � Tell players you need ammo, health or simply give your opinion on whether or not the army should have arrived by now



Tap your �struggle� key to push those nasty grabbing zombies off of you, and Improved visuals and technical design
Half-Life: AMXX Studio (v1.3)
AMXX Studio is a IDE Program to write & to compile plugins for AMX Mod X, Tutorials how to write plugins can be found here, read the "readme" below for most asked Questions & the answers for them.
Half-Life Light Saber Weapon Model
As if right out of a star wars movie, light saber models in assorted colors (red blue green and purple) to replace the boring ol' crowbar! Perfect for star wars freaks or just anyone who likes the idea of beating someone with a shiny rod ^_^
Half-Life: Residual Point Singleplayer Mod
This single player Half-Life mod is a complete remake of the original game mad. It starts with a tram ride, followed by collecting your hazard suit, then pushing the material into the test chamber and watch things go wrong. It's very professionally made, longer than HL iteself with a few new enemies & very well balanced gameplay. The environment is similar to Half-Life however the maps & scripted sequences are entirely new.



A truly awesome nostalgic campaign everyone should enjoy!
Half-Life 1: Afraid of Monsters - Director's Cut
Your name is David Leatherhoff, and you're addicted to a new painkiller from a company unknown.



They keep coming, and you can't stop taking them.



Lately you have started to experience illusions, dreams picking at your deepest and darkest fears.



Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes.



When will it all stop?



Afraid of Monsters is a survival horror mod for Half Life 1.



  • What's new in AoM DC?



- New monsters (no Half-Life reskin) and weapons

- Flashlight can only work with batteries that you pick up

- Improved maps and totally new maps

- 4 different endings and ways to beat the mod

- Random monster spawns

- New hud, sprites, textures, sounds, models and animations

- Easy mode is easy, normal is normal, hard is hard
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  • added 1 month ago

    Staff Picks - 24th May 2017

    posted by BlindJudge Feature
    This week in our Staff Picks - Terrorfox1234 shows he has a heart and looks to rehome an elderly gentleman, SirSalami goes all Hitman and sneaks around Skyrim dressed in the clothes of his enemies, Svariato decides that they are going to begin sinking oils back like they are shots to grant various powers to their characters and weapons, and I go all John Woo and decide that I'm going to run through the Fallout 4 wasteland taking pot shots at the limbs of all those who offend or attack me!

    If you have any comments then please leave them below and if you have any of your own picks then get them ...(continue reading the full article)
  • added 1 month ago

    The Great Thumbnail Rebuild

    posted by MrMason Site News
    We have been gearing up for some time to get ready to rebuild the thumbnails for over 2.5 million images that you’ve all uploaded over the years so that they are a much higher quality for the new website design that we've been working on.

    We kicked off this rebuilding process at the start of last week, and it is now complete. The higher quality thumbnails may take some time to filter down through our various CDN providers as they are heavily cached.

    Some of you may have noticed over the last few weeks a few subtle changes that we've made to the way thumbnail images are displayed on the websit ...(continue reading the full article)
  • added 1 month ago

    Staff Picks - 17th May 2017

    posted by BlindJudge Feature
    This week we have some cracking picks for you all to take a look at. SirSalami has found an incredible dodge mod for Skyrim that not only adds an ability for you to dodge attacks, but also your enemies. I have a Star Wars based mod from nubyplay that I have had great fun checking out (frazzling enemies with lightning or sending them skyward never seems to get old), Terrorfox1234 has multicolored torches with a variety of uses, and Robbie922004 has come through again yet with a great pick and write up for 'Revenge of the Sleeves' for XCOM: Enemy Unknown.

    We love to hear the communities picks so ...(continue reading the full article)
  • added 2 months ago

    We have a name! And a Q&A session with Tannin regarding the new mod mana...

    posted by Dark0ne Site News
    It's been awhile since we mentioned our work on the new mod manager. For a quick recap of "recent" events, back in August 2016 we brought on Tannin (of Mod Organizer fame) to head up work on a completely new mod manager for Nexus Mods. He's been working on it along with the two original NMM programmers ever since.

    Tannin's remit is simple on the surface, we want a mod manager for Nexus Mods that can handle modding for as many games as possible and that can be both simple for newcomers to use while containing (or supporting) all the advanced functionality users have come to expect from mod manag ...(continue reading the full article)
  • added 2 months ago

    Staff Picks - 03 May 2017

    posted by BlindJudge Feature
    This week they are all picks from within our Bethesda games. Terrorfox couldn't decide on just one mod, so has actually chosen 4 from the same author, all of which add additional beasties or variants of into your Skyrim game. I have chosen a mod that I think really adds a bit of variety to an otherwise annoying (but necessary) part of gaming - fast travel. SirSalami has also addressed one of his gaming pet-peeves of only being able to save a game from retiring to a bed by looking at a mod that allows far more diversity in save locations. Finally, our community member iMACobra has selected a mo ...(continue reading the full article)
  • added 2 months ago

    Staff Picks - 19 April 2017

    posted by BlindJudge Feature
    We’re back and have some brilliant mods for you to take a look at. SirSalami goes back to try out a mod for Morrowind, I check out Elianoras latest Fallout 4 abode, and Terrorfox… well, he just wants some kind of freedom within his Fallout 4 world, our community pick this week adds a lot more content into Skyrim and looks like a great expansion.

    Remember, we love to hear the communities picks so keep them coming by using this handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members hav ...(continue reading the full article)
  • added 3 months ago

    Staff Picks - 12 Apr 2017

    posted by BlindJudge Feature
    We have some cracking mods again for you this week. Terrorfox1234 has gone back to his chill out game of choice and found a mod that will really appeal to those of you who have played modded Minecraft, SirSalami has a mod that now enables the use of shields to block those heavy attacks and I have found my perfect Red Rocket Settlement mod. Our community still continues to provide us with great choices, this week we have a pick for a fixed UI within FONV and a quest mod with an awesome name. Check them all out.

    Remember, we love to hear the communities picks so keep them coming by using this han ...(continue reading the full article)
  • added 3 months ago

    Staff Picks - 5 Apr 2017

    posted by BlindJudge Feature
    Welcome to this week's staff picks, today we bring you a number of different companions, another way of organising your settlements, a mod that allows you to finally buy items that you can see within a shop and some awesome community picks that will extend your game time. Check them out and let us know what you think.

    Remember, we love to hear the communities picks so keep them coming by using this handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members have below).  

    Just remember that ...(continue reading the full article)
  • added 3 months ago

    We're Hiring: Web Developer Positions

    posted by Dark0ne Feature
    We're happy to report that both positions listed in this article have now been filled. As such, please don't send us your CV unless you are interested in us keeping it on record for when we are next looking to hire.

    We’re looking for two mid-level to senior web developers to join our team at our new office in Exeter, UK. The ideal candidate will be multi-skilled with experience working on high traffic websites.


    The Role

    You’d be joining our established web team which currently consists of 3 programmers whose primary responsibility is the Nexus Mods website and everything around it. Our stack ...(continue reading the full article)
  • added 3 months ago

    Blog Piece: We're getting an office, and we're hiring

    posted by Dark0ne Feature
    Hello! long time, no...boring you with my long blog pieces.

    We're about to post up a news article about us looking to hire two new web programmers. Unlike our previous hire-calls, however, this one is different because it comes with the caveat that the job is based in Exeter, in the south west of England. Why? Because we're setting up an office. Our first office.

    Revealing such news comes as bitter-sweet to me. For the past 15 years Nexus Mods (and the names it previously operated under) has been run from bedrooms, dorm rooms, campus computer rooms and home offices. It's been a success story up ...(continue reading the full article)

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