About this mod
Modified weapon aspects
+Staff
+Dagger
+Axe
+Torch
- Requirements
- Permissions and credits
- Donations
- Replace files version: Extract WeaponAspectModified.zip into Hades II\Content\Scripts
- Mod Importer version: Requires ModImporter and ModUtil, extract into Hades II\Content then run the modimporter.exe
Change details:
- Staff:
- Aspect of Circe: attacks required from 21 --> 10, duration of buff from 6 -->10
- Aspect of Monus:
health threshhold to heal from 50% --> 80%Delay between each Omega Burts from 1.5s --> 0.5s
- Daggers: Omega Attack mana cost from 10 --> 5, Omega Special now instantly at max charge and fixed mana cost is 10
- Aspect of Artermis: Ability cooldown from 15s --> 5s, crit chance per hit from 50% --> 100%
- Aspect of Pan: Omega Special always homing without Cast
- Axe: Omega Attack always at max charge, Omega Special mana cost from 25-->15
- Aspect of Thanatos: Crit per hit from 1% --> 5% and max crit from 13% --> 50%, remove crit chance reset when you are hitted by mobs
- Aspect of Thanatos: Crit per hit from 1% --> 5% and max crit from 13% --> 50%, remove crit chance reset when you are hitted by mobs
- Torch:
- Aspect of Eos: Omega Attack waves from 5 --> 8, delay between each Omega Attack waves 1s --> 0.5s, double damage radius
- Aspect of Eos: Omega Attack waves from 5 --> 8, delay between each Omega Attack waves 1s --> 0.5s, double damage radius