Allows developers to create new lua files and have the game execute them without requiring modification of existing lua files.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If you wish to use my work or code in anything, feel free to send me an email or message me on Discord: Sebastien#6214
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Summary: Allows developers to create new lua files and have the game execute them without requiring modification of existing lua files.
Installation: Drag XInput1_4.dll into your game's main executable directory. Example: \Steam\steamapps\common\Hades\x64
Usage: Create a file named `mod_order.txt` in the game's `Scripts` directory. Write any lua files you want loaded on game launch in this file, one file per line. Add any lua files you wish to load to the main 'Scripts' folder. (This may change in the future)