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Friedslick6

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Friedslick6

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About this mod

Examples for the effects of modifying the Diffuse, Self-Illumination and Specular textures of a model.

Requirements
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Examples for the effects of modifying the Diffuse, Self-Illumination and Specular textures of a model.

Notes


  • All examples are modifications of Axl's 1st Colour.
  • You may load up to three examples at once, one for each texture type.


Texture Properties

  • Diffuse: Defines the model surface's colour.
  • Self-Illumination: Defines the brightness of the model surface.
  • Specular: Defines the colour of the model surface's shadow.


Texture Property Examples

  • Normal Textures
  • Alpha-Inverted Self-Illumination
  • Black Diffuse
  • Black Self-Illumination
  • Black Specular
  • Brightness-Inverted Diffuse
  • Brightness-Inverted Self-Illumination
  • Brightness-Inverted Specular
  • Fully Opaque Self-Illumination
  • Fully Transparent Self-Illumination
  • RGB-Inverted Diffuse
  • RGB-Inverted Self-Illumination
  • RGB-Inverted Specular
  • White Diffuse
  • White Self-Illumination
  • White Specular

Installation

  • Download this archive containing uMod V2.0 Alpha (r53)
  • Extract the contents of the archive to a directory
  • Start "uMod\uMod.exe" from the directory you extracted the contents of the "uMod V2.0 Alpha (r53)" archive to
  • In the "uMod V 20 alpha (r53) by ROTA" window:
    • In the menu bar:
      • Select "Main>Use global hook"
      • Select "Main>Add game"
      • In the "Select a game binary." navigation window:
        • Navigate to Steam's installation directory
        • Navigate to ".\steamapps\common\GUILTY GEAR Xrd -SIGN-\Binaries\Win32"
        • Select "GuiltyGearXrd.exe"
        • Press the "Open" button
  • Download any of the ZIP archives from the "Files" section to a directory
  • Start GUILTY GEAR Xrd -SIGN- through Steam
  • Drag downloaded ZIP archives from the directory you saved them to onto the "uMod V 20 alpha (r53) by ROTA" window