Ever find yourself frustrated when your car flips in San Andreas? Say goodbye to that problem! This mod allows you to effortlessly unflip your vehicles, and your cars will no longer burn when flipped—just like in Grand Theft Auto V.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Changelogs
Version v5
v5 — Fixed an issue where the mod wasn't being disabled for SAMP.
Version v4
I added an INI file to give you the option to disable the mod on SAMP and also change the keys to unflip the car. By default, they are A (left) and D (right). Using the "look left" and "look right" keys will also work regardless of changes to the other keys. Additionally, a compatibility issue when spawning cars using the 'spawn and replace' option in the 'RZL-Trainer' mod was fixed.
Version v3
You should now also be able to unflip the car using the 'look left' and 'look right' keys, making it compatible with controllers as well. The values have been adjusted to strike a better balance between the first and second versions, and there are a few tweaks to the script.
Version v2
Adjusted values ​​to be a bit faster, like in GTA V.
The default keys to unflip the car are "A" and "D," but you can change them in the INI file. Using the "look right" and "look left" keys will also work regardless, giving you an option to unflip the car when using a controller. The INI file will also allow you to enable the mod for SAMP.
v1 — Initial release. v2 — Adjusted values ​​to be a bit faster, like in GTA V. v3 — You should now also be able to unflip the car using the 'look left' and 'look right' keys, making it compatible with controllers as well. The values have been adjusted to strike a better balance between the first and second versions, and there are a few tweaks to the script. v4 — I added an INI file to give you the option to disable the mod on SAMP and also change the keys to unflip the car. By default, they are A (left) and D (right). Using the "look left" and "look right" keys will also work regardless of changes to the other keys. Additionally, a compatibility issue when spawning cars using the 'spawn and replace' option in the 'RZL-Trainer' mod was fixed. v5 — Fixed an issue where the mod wasn't being disabled for SAMP.